- 1000m 6 gate madness 33% · 20th of 25 · 6 rounds
- 1800m 1v1 83% · 1st of 25 · 6 rounds
- 1000m 1v1 63% · 7th of 26 · 11 rounds
- 1200m 6 gate madness 67% · 7th of 25 · 6 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Anchor). Grey = fewer than 3 rounds. Blank = that segment isn't on Anchor. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores
Click a heat-map cell to see who ran that segment| Core | Races | Beats the field | Best segment | Needs work |
|---|---|---|---|---|
| Carrick | 32 | 53% | 1800m 1v1 83% · 6 | 2200m 6 gate madness 25% · 4 |
| Work from home | 31 | 53% | 1200m 12 gate WTA 73% · 3 | 1200m 6 gate madness 30% · 6 |
| J J Gabriel | 18 | 56% | 1400m 6 gate madness 80% · 3 | 1200m 12 gate WTA 33% · 3 |
| Couch Potato | 13 | 57% | 2200m 6 gate madness 73% · 3 | — |
| Cecilia | 12 | 43% | 1800m 12 gate WTA 58% · 3 | 1600m 6 gate madness 27% · 3 |
| Hoofey | 10 | 47% | 2000m 6 gate madness 60% · 4 | 2200m 6 gate madness 40% · 5 |
| Ibra | 6 | 45% | — | — |
| Twat | 6 | 57% | 1800m 12 gate WTA 67% · 3 | 1600m 6 gate madness 47% · 3 |
| Nani | 5 | 53% | — | — |
| Ascend | 5 | 56% | — | — |
| God Let Me Be Back | 5 | 49% | — | — |
| Anora | 4 | 44% | — | — |
| Snow Phantom | 3 | 39% | — | — |
| Speedy Freak | 2 | 62% | — | — |
| Left Eye Lopez | 2 | 60% | — | — |
| Ember Apex | 2 | 60% | — | — |
| Radicalised WFH | 1 | 36% | — | — |
| Arc Raider | 1 | 100% | — | — |
| Raging Vanguard | 1 | 82% | — | — |
| S Nova | 1 | 18% | — | — |
| Amazing Gabriel | 1 | 82% | — | — |
Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.
Anchor, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Anchor.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).