Team report ยท Pro league ยท beta

๐Ÿ‘BLACK SHEEP๐Ÿ‘

Power 58.2 ยท #6 of 40 on Measure ยท Power Rankings
Compare with
Losing the most points
  • 1600m 4 gate WTA 25% ยท 34th of 37 ยท 12 rounds
  • 1600m 1v1 42% ยท 32nd of 40 ยท 24 rounds
  • 1800m 6 gate madness 41% ยท 31st of 39 ยท 18 rounds
Winning the most points
  • 2000m 12 gate madness 75% ยท 2nd of 40 ยท 24 rounds
  • 2200m 24 gate madness 91% ยท 2nd of 39 ยท 15 rounds
  • 1800m 24 gate madness 92% ยท 1st of 37 ยท 12 rounds

Rounds won by segment

Win % ยท green above the 50% league average, red below ยท rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ€” a lucky 4 from 4 won't top the list.

Roster fit ยท Measure

The races that come up most on Measure, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (โ˜… = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40โ€“60%. Read down a column to pick who runs it.

๐Ÿ‘BLACK SHEEP๐Ÿ‘
Core2000m12 gate madnessavg 25% ยท 2.0/map1600m1v1avg 50% ยท 2.0/map1800m6 gate madnessavg 50% ยท 1.4/map2200m24 gate madnessavg 13% ยท 1.2/map2200m6 gate WTAavg 17% ยท 1.1/map1800m4 gate WTAavg 25% ยท 1.1/map2000m1v1avg 50% ยท 1.0/map1000m1v1avg 50% ยท 1.0/map1400m12 gate madnessavg 25% ยท 1.0/map2000m4 gate WTAavg 25% ยท 1.0/map
EZ Mid
Top 29%
Top 11%
won 10/24
Top 18%
top 3 8/18
Top 14%
top 3 0/15
Top 15%
Top 10%
won 4/13
Middle
Top 32%
Top 20%
Top 31%
Just For Me
โ€”
Top 20%
Top 22%
top 3 5/18
Middle
Middle
Top 13%
โ€”
Top 37%
Top 21%
โ€”
EZ Mid-Queen
Top 30%
โ˜…Top 5%
โ˜…Top 15%
top 3 10/18
Top 19%
top 3 1/15
Top 20%
Top 11%
won 2/13
Top 33%
โ€”
โ˜…Top 6%
Top 31%
Kaspin
โ˜…Top 4%
top 3 11/24
Middle
Top 24%
Top 8%
top 3 4/15
Top 9%
won 2/13
Top 14%
Top 9%
Bottom 1%
โ€”
โ˜…Top 4%
won 2/12
Game On
โ€”
Top 40%
Bottom 20%
โ€”
โ€”
Bottom 18%
โ€”
Top 12%
won 6/12
Top 25%
top 3 2/12
โ€”
EZ Long Freak
Top 4%
top 3 12/24
โ€”
Middle
Top 11%
top 3 1/15
Top 10%
Top 31%
โ˜…Top 7%
won 9/13
โ€”
โ€”
Top 4%
Kasparov
Top 9%
top 3 4/24
Middle
Top 35%
Top 6%
top 3 2/15
Top 7%
won 3/13
Top 21%
Top 20%
โ€”
โ€”
Top 10%
Scroll Up
Top 15%
top 3 7/24
โ€”
Top 34%
โ˜…Top 5%
top 3 5/15
โ˜…Top 5%
Top 31%
Top 17%
โ€”
โ€”
Top 15%
won 4/12
Game Over
โ€”
Middle
โ€”
โ€”
โ€”
โ€”
โ€”
Top 27%
Top 29%
top 3 3/12
โ€”
Waspita X
Top 6%
top 3 7/24
Bottom 32%
Middle
Top 5%
top 3 3/15
Top 6%
Top 23%
Top 14%
Top 7%
โ€”
Top 6%
Straight Outta Salford
โ€”
Top 26%
โ€”
โ€”
โ€”
โ€”
โ€”
Top 6%
Top 19%
top 3 5/12
โ€”
Kaspa Air
Top 7%
top 3 6/24
Bottom 25%
Top 31%
Top 11%
top 3 2/15
Top 14%
won 3/13
Top 16%
Top 18%
โ€”
โ€”
Top 7%
Press Play
โ€”
Bottom 1%
Top 37%
โ€”
โ€”
Top 33%
โ€”
Top 39%
Top 9%
top 3 2/12
โ€”
Mustard
โ€”
Top 21%
Top 30%
Top 18%
top 3 1/15
Top 21%
Top 20%
โ€”
Bottom 11%
Top 7%
โ€”
Press my G
โ€”
Top 14%
โ€”
โ€”
โ€”
โ€”
โ€”
Top 33%
Middle
โ€”
Short & Fast
โ€”
Top 21%
Bottom 2%
โ€”
โ€”
Bottom 1%
โ€”
โ˜…Top 6%
Top 23%
top 3 2/12
โ€”
Last Girl
โ€”
โ€”
โ€”
โ€”
โ€”
โ€”
โ€”
Top 30%
Middle
top 3 2/12
โ€”
King of Fire
โ€”
Bottom 30%
Top 33%
โ€”
โ€”
Top 40%
โ€”
Top 16%
Middle
โ€”
Femme Air
Top 13%
โ€”
Bottom 30%
Top 8%
top 3 5/15
Top 9%
Middle
Top 27%
โ€”
โ€”
Top 14%
Vapor
Top 17%
Bottom 37%
Middle
Top 10%
top 3 4/15
Top 10%
Top 38%
Top 23%
โ€”
โ€”
Top 17%
Not a femme
Top 18%
Bottom 23%
Bottom 34%
Top 7%
top 3 4/15
Top 8%
Middle
Top 30%
โ€”
โ€”
Top 19%
Test Play
โ€”
Bottom 20%
Bottom 1%
โ€”
โ€”
Bottom 1%
โ€”
Middle
Middle
โ€”
Fast Enough
โ€”
Middle
โ€”
โ€”
โ€”
โ€”
โ€”
Top 10%
Top 39%
โ€”
Diablita
โ€”
Top 32%
Top 25%
โ€”
โ€”
โ˜…Top 4%
โ€”
โ€”
โ€”
โ€”

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
EZ Mid1371.1ร— avg
Just For Me970.9ร— avg
EZ Mid-Queen931.0ร— avg
Kaspin921.4ร— avg
Game On881.1ร— avg
EZ Long Freak801.4ร— avg
Kasparov761.2ร— avg
Scroll Up751.3ร— avg
Game Over721.3ร— avg
Waspita X631.1ร— avg
Straight Outta Salford601.2ร— avg
Kaspa Air521.1ร— avg
Press Play521.1ร— avg
Mustard430.9ร— avg
Press my G400.9ร— avg
Short & Fast400.9ร— avg
Last Girl320.5ร— avg
King of Fire280.9ร— avg
Femme Air271.5ร— avg
Vapor271.5ร— avg
Not a femme271.5ร— avg
Test Play201.6ร— avg
Fast Enough201.6ร— avg
Diablita122.0ร— avg

Earns the point: how often a core does what wins its team the round โ€” wins the race (1v1, WTA) or finishes top 3 (madness) โ€” against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that โ€œbeat most of the fieldโ€ can still rarely score there. Best / needs-work segments need 3+ races.

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%50%
22200m 6 gate WTA100%66%
31000m 1v1100%50%
42200m 6 gate madness100%58%
52000m 12 gate madness100%75%
61800m 24 gate madness100%92%
71600m 4 gate WTA100%25%
81200m 6 gate WTA100%67%
91600m 1v1100%42%
101000m 6 gate madness100%58%
111400m 12 gate madness100%42%
121000m 24 gate madness100%50%
131200m 4 gate WTA100%67%
142000m 6 gate WTA100%75%
151600m 1v1100%42%
161800m 6 gate madness100%41%
172000m 12 gate madness100%75%
182200m 24 gate madness99%91%
191800m 4 gate WTA99%42%
201800m 6 gate WTA98%42%
212000m 1v196%75%
221600m 6 gate madness90%55%
231000m 12 gate madness82%75%
241200m 24 gate madness77%75%
251400m 4 gate WTA68%38%
261600m 6 gate WTA58%88%
271400m 1v149%50%
281800m 6 gate madness38%41%
291800m 12 gate madness30%75%
302200m 24 gate madness19%91%
311800m 4 gate WTA11%42%
322200m 6 gate WTA11%66%
332000m 1v17%75%
341800m 6 gate madness7%41%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27โ€“30).