๐BLACK SHEEP๐
- 1400m 6 gate WTA 26% ยท 27th of 32 ยท 7 rounds
- 1400m 4 gate WTA 26% ยท 28th of 32 ยท 6 rounds
- 1800m 4 gate WTA 50% ยท 20th of 32 ยท 10 rounds
- 2200m 16 gate WTA 90% ยท 1st of 32 ยท 10 rounds
- 1000m 4 gate WTA 80% ยท 3rd of 32 ยท 10 rounds
- 1400m 16 gate WTA 80% ยท 2nd of 32 ยท 10 rounds
Rounds won by segment
Win % ยท green above the 50% league average, red below ยท rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ a lucky 4 from 4 won't top the list.
Roster fit ยท Glory
The races that come up most on Glory, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (โ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40โ60%. Read down a column to pick who runs it.
| Core | 1600m24 gate WTAavg 4.2% ยท 3.5/map | 2000m6 gate WTAavg 17% ยท 3.0/map | 1200m6 gate WTAavg 17% ยท 2.3/map | 1000m4 gate WTAavg 25% ยท 2.0/map | 1400m16 gate WTAavg 6.3% ยท 2.0/map | 2200m16 gate WTAavg 6.3% ยท 2.0/map | 1800m4 gate WTAavg 25% ยท 2.0/map | 2200m4 gate WTAavg 25% ยท 1.8/map | 1400m6 gate WTAavg 17% ยท 1.7/map | 1400m4 gate WTAavg 25% ยท 1.4/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Game On | Top 26% won 1/17 | Top 21% won 0/10 | โ
Top 13% won 4/10 | Top 26% won 0/10 | Top 36% won 1/7 | Middle won 1/6 | ||||
| Game Over | Middle won 0/17 | โ
Top 3% won 3/10 | Top 32% won 4/10 | Top 40% won 1/10 | Middle won 1/7 | Middle won 1/6 | ||||
| Kaspin | Top 5% won 0/17 | โ
Top 5% won 4/15 | Top 10% won 0/10 | โ
Top 31% won 3/8 | ||||||
| Straight Outta Salford | Top 21% won 3/17 | Top 18% won 2/10 | โ
Top 37% | |||||||
| King of Fire | Top 39% won 1/17 | Middle won 2/10 | ||||||||
| Just For Me | โ
Top 4% won 2/17 | Top 39% | Top 21% | Top 29% | โ
Top 31% won 0/7 | |||||
| Press my G | Top 19% won 1/17 | Bottom 39% | Middle won 1/10 | |||||||
| EZ Mid-Queen | Top 25% won 0/17 | Top 25% won 5/10 | ||||||||
| EZ Mid | Top 13% won 1/17 | โ
Top 23% won 0/10 | ||||||||
| Kaspa Air | Top 10% won 2/15 | Top 14% won 1/10 | Middle won 2/8 | |||||||
| Press Play | Bottom 17% | Top 35% won 3/10 | โ
Top 5% won 1/10 | |||||||
| Vapor | Top 23% won 0/17 | Top 13% won 0/10 | ||||||||
| Waspita X | Top 35% won 1/17 | Top 9% | โ
Top 6% won 3/10 | |||||||
| Kasparov | Top 15% won 4/15 | Top 7% won 2/10 | ||||||||
| Short & Fast | Top 9% | Middle | Top 20% | Top 37% won 1/10 | ||||||
| Mustard | Top 15% won 0/17 | |||||||||
| Fast Enough | Middle | Top 35% won 0/10 | ||||||||
| EZ Long Freak | Top 17% won 1/10 | |||||||||
| Not a femme | Top 8% won 1/10 | |||||||||
| Scroll Up | Top 7% won 1/10 | |||||||||
| Last Girl | Bottom 30% |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round โ wins the race (1v1, WTA) or finishes top 3 (madness) โ against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that โbeat most of the fieldโ can still rarely score there. Best / needs-work segments need 3+ races.
Glory, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27โ30).