Compare with
Cores
Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.
| Core | Races | Earns the point | Best races | Needs work |
|---|---|---|---|---|
| Toyota Hilux | 29 | 0.1× avg | — | |
| Crazy Eternity | 26 | 1.4× avg | — | |
| Grand Theft Warrior | 24 | 0.9× avg | ||
| Beg For Paradise | 21 | 1.1× avg | ||
| Devious Nimbus | 21 | 1.1× avg | — | |
| Infinite Toast | 20 | 1.0× avg | ||
| Big Balkan | 18 | 0.8× avg | — | |
| Artisan Trance | 17 | 1.0× avg | ||
| Sweet Eternity | 13 | 1.0× avg | ||
| Devious Balkan CS | 9 | 0.9× avg | — | |
| Mean Panther | 9 | 2.0× avg | — | |
| I Hope You Die | 7 | 0.0× avg | — | |
| Devious Warrior | 5 | 2.0× avg | — | |
| Riled Eternity | 5 | 1.2× avg | — | |
| Bohica | 5 | 1.2× avg | — | |
| Willie B. Hardigan | 5 | 0.4× avg | — | |
| Turkish | 5 | 1.2× avg | — | |
| Cant Hurt Me | 4 | 0.0× avg | — |
Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).