Team report · Pro league · alpha

TMBPOTD

Compare with
Power
51.6
8th of 12
Standings
6th
9 pts
Matches
3–3
9 pts · rounds 205–193
Next match
HellBound Legends
Week 7

Where do we lose the most points?

1000m 22 gate WTA0%
1400m 24 gate madness25%
1600m 6 gate madness30%
Where we win them
2200m 24 gate madness63%
1600m 24 gate WTA73%
1800m 24 gate madness67%
Heat map →

Next match: what do we pick, ban and field?

Pick MiraclesBan Measure
2200m 24 gate madnessGrungy and Pure, Embers Lava Queen
2000m 22 gate WTAEmbers Lava Queen, Delicate Flyer
1800m 24 gate madnessEmbers BullsEye , Embers Lava Queen
Matchup →

Are we good enough at…

Yes
63% of rounds · 4th of 12 · 24 rounds
0%league average 50%100%
Who ran it →

Which cores are costing us?

TMBPOTD0.0× avg
Dodger Guru0.2× avg
Carrying us
All cores →

Where are they better than us?

1800m 4 gate WTA41 vs 64%
1200m 22 gate WTA42 vs 67%
1400m 6 gate WTA50 vs 62%
Where we're better
2200m 24 gate madness63 vs 36%
1000m 1v152 vs 25%
Side by side →

Who do they send in…

Drag21 races · 0 top 3
Jetwave Warrior21 races · 3 top 3
Grid Warrior21 races · 1 top 3
Dongle21 races · 2 top 3
Who they field →
› Roster · 25 coresby distance type
› How these work

Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.

“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.

Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).