Team report · all teams · alpha

TMBPOTD

Power 53.6 · #18 of 34 · Power Rankings
Compare with
Losing the most points
  • 1800m 24 gate madness 25% · 31st of 33 · 26 rounds
  • 1600m 6 gate madness 25% · 29th of 32 · 13 rounds
  • 1200m 6 gate WTA 35% · 26th of 33 · 21 rounds
Winning the most points
  • 1400m 4 gate WTA 69% · 6th of 32 · 16 rounds
  • 2000m 6 gate WTA 57% · 11th of 33 · 28 rounds
  • 1000m 6 gate madness 60% · 4th of 32 · 13 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesBeats the field
Mean Trick35150%
Ember Heard30952%
Grungy and Pure30756%
Harmonys Cash30350%
Expensive Sunlight28150%
Larry Skelly16152%
Bitter Beer Face16051%
Kimas Double Ds14153%
Legendary Osprey13244%
Glorius Bastard12646%
Larry the Horse12653%
Stella Artois12553%
Massive Prize Pool12452%
Grand Theft Victor12053%
Larrys Boy is a Cat11146%
Thistle11149%
Dodgers 2025 WS Champions10854%
Give 'em Hell10649%
Hell has Frozen Over10556%
Absolute Gum10354%
Rock The Bells10344%
Sprint on that Thang9751%
Absolute Dodger Three-Peat9646%
DNA Daily Bonus Badge Long7550%
Ember Rush6452%
Dodger Guru5350%
Absolute Intelligence5342%
Trust Me Bro Pick of the Day4848%
Larrys Bullseye4036%
Ember Guru2549%
Delicate Flyer2164%
Little Bitz1546%

Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).