- 1200m 6 gate madness 29% · 38th of 40 · 16 rounds
- 2200m 6 gate madness 11% · 40th of 40 · 9 rounds
- 1400m 1v1 41% · 29th of 40 · 14 rounds
- 1600m 6 gate madness 60% · 11th of 40 · 10 rounds
- 2200m 1v1 51% · 21st of 40 · 17 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the league| 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m | |
|---|---|---|---|---|---|---|---|
| 1v1 | 47% 19r · 25th · 3.9/map | — | 41% 14r · 29th · 2.8/map | — | 50% 14r · 22nd · 2.6/map | — | 51% 17r · 21st · 3.4/map |
| 6 gate madness | 48% 13r · 27th · 2.5/map | 29% 16r · 38th · 3.3/map | — | 60% 10r · 11th · 2.1/map | 42% 13r · 31st · 2.8/map | 11% 9r · 40th · 2.0/map | |
| 12 gate WTA | 60% 5r · 12th · 1.0/map | 40% 5r · 27th · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Anchor). Grey = fewer than 3 rounds. Blank = that segment isn't on Anchor. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Anchor
The races that come up most on Anchor, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 1000m1v1avg 50% · 3.9/map | 2200m1v1avg 50% · 3.4/map | 1200m6 gate madnessavg 50% · 3.3/map | 2000m6 gate madnessavg 50% · 2.8/map | 1400m1v1avg 50% · 2.8/map | 1800m1v1avg 50% · 2.6/map | 1000m6 gate madnessavg 50% · 2.5/map | 1600m6 gate madnessavg 50% · 2.1/map | 2200m6 gate madnessavg 50% · 2.0/map | 1200m12 gate WTAavg 8.3% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Expensive Sunlight | Top 23% won 4/8 | — | Middle top 3 7/16 | — top 3 0/1 | Middle won 3/5 | Middle | Top 24% top 3 5/13 | Bottom 31% | — | Top 19% won 2/5 |
| Larry Skelly | ★Top 9% won 1/2 | Top 30% | Top 31% top 3 7/16 | — | Top 28% won 2/7 | Bottom 22% | ★Top 10% top 3 2/6 | Top 33% | Top 31% | Top 18% won 1/5 |
| Harmonys Cash | Bottom 26% | Top 20% won 3/7 | Middle | Top 18% top 3 6/13 | Bottom 11% | Top 22% | Bottom 28% | Middle top 3 1/2 | Top 22% top 3 2/9 | Middle |
| Delicate Flyer | — | Top 10% won 6/10 | — | Top 22% top 3 5/8 | — | Top 13% | — | — | Top 11% top 3 4/9 | — |
| Grungy and Pure | Bottom 17% | ★Top 1% | Bottom 32% | ★Top 5% top 3 8/13 | Bottom 16% | Top 22% | Bottom 16% | Bottom 36% | ★Top 1% top 3 3/9 | Bottom 27% |
| Ember Heard | Bottom 37% | Middle | Middle | Middle | Top 15% | Top 33% won 6/9 | Bottom 38% | Top 24% top 3 3/8 | Middle | Top 27% |
| Mean Trick | Bottom 39% | Middle | Top 39% | Middle top 3 1/4 | Top 10% | ★Top 7% won 1/5 | Bottom 38% | Top 3% top 3 6/8 | Middle | Bottom 26% |
| Absolute Gum | Top 13% won 4/9 | — | Top 37% | — | Top 35% | — | Top 13% top 3 8/10 | — | — | Middle |
| Bitter Beer Face | Top 17% | — | Top 34% top 3 7/12 | — | Top 15% | — | Top 21% | Bottom 9% | — | Top 21% won 0/5 |
| Massive Prize Pool | — | Middle | — | Top 36% | Bottom 5% | Top 34% | — | Top 36% top 3 4/10 | Middle | — |
| Dodgers 2025 WS Champions | Top 29% | Middle | ★Top 18% top 3 0/4 | — | ★Top 6% | Middle | Top 30% top 3 6/10 | ★Top 1% | Middle | Top 29% |
| Stella Artois | Top 29% | — | Top 33% | — | Top 25% won 1/2 | — | Top 30% | — | — | Top 15% won 0/3 |
| Absolute Dodger Three-Peat | Bottom 28% | — | Middle | — | Bottom 38% | — | Bottom 30% | — | — | ★Top 15% won 0/5 |
| Ember Guru | Middle | — | Middle | — | Middle | Bottom 10% | Middle | Middle | — | Bottom 24% won 0/5 |
| Rock The Bells | — | — | Bottom 10% | — | — | Bottom 30% | — | Middle | — | Bottom 5% |
| Grand Theft Victor | Bottom 8% | Top 16% | — | Top 17% | — | Middle | Bottom 7% | Top 20% | Top 16% | — |
| Kimas Double Ds | Middle | — | — | Middle | Top 34% | Top 29% | Middle | Top 27% top 3 2/2 | — | — |
| Sprint on that Thang | Middle | — | Middle | — | Top 8% | — | Middle | — | — | Top 26% won 0/2 |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Anchor, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Anchor.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).