Compare with
Losing the most points
- 1600m 22 gate WTA 17% · 23rd of 24 · 6 rounds
Winning the most points
- 1000m 22 gate WTA 81% · 1st of 21 · 6 rounds
- 1200m 22 gate WTA 84% · 2nd of 24 · 6 rounds
- 2200m 24 gate madness 59% · 10th of 24 · 12 rounds
Maps, best to worst
Strongest cores
- Danger2.4× avg · 28 races
- Pot Hunter2.1× avg · 26 races
- Big Blind Bluff1.9× avg · 30 races
Cores that need work
- Reboot Rising0.0× avg · 39 races
- Speed Storm0.0× avg · 34 races
- Dandy Blossom in my pants0.0× avg · 29 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).