Team report · Lower league

Alba Racing

Power 46.5 · #15 of 24 on Miracles · Power Rankings
Compare with
Losing the most points
  • 1600m 22 gate WTA 17% · 23rd of 24 · 6 rounds
Winning the most points
  • 1000m 22 gate WTA 81% · 1st of 21 · 6 rounds
  • 1200m 22 gate WTA 84% · 2nd of 24 · 6 rounds
  • 2200m 24 gate madness 59% · 10th of 24 · 12 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Miracles

The races that come up most on Miracles, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

Alba Racing
Core2200m24 gate madnessavg 13% · 5.1/map2000m22 gate WTAavg 4.5% · 3.3/map1800m24 gate madnessavg 13% · 3.2/map1000m22 gate WTAavg 4.5% · 3.1/map1600m22 gate WTAavg 4.5% · 2.0/map1400m24 gate madnessavg 13% · 2.0/map1200m22 gate WTAavg 4.5% · 1.9/map1400m22 gate WTAavg 4.5% · 1.6/map1000m24 gate madnessavg 13% · 1.0/map2200m22 gate WTAavg 4.5% · 1.0/map
Hellfire Hannah
Bottom 28%
top 3 0/12
Middle
won 0/5
Middle
top 3 0/5
Top 34%
won 1/6
★Top 1%
top 3 1/2
Bottom 29%
won 0/3
Plasma Fighter
Middle
top 3 1/12
Middle
won 0/5
★Top 9%
top 3 2/5
Bottom 31%
won 0/6
Middle
won 1/3
Reboot Rising
Bottom 36%
top 3 0/12
Bottom 34%
won 0/5
Middle
top 3 0/5
Bottom 28%
won 0/6
Bottom 36%
won 0/3
Scarlett O'Hara
Bottom 35%
top 3 1/12
Bottom 37%
won 1/5
Middle
top 3 1/5
Top 37%
won 0/6
Bottom 39%
Bottom 38%
won 0/3
Speed Storm
Bottom 20%
top 3 0/12
Bottom 31%
Bottom 34%
top 3 0/5
Middle
won 0/6
Bottom 31%
Bottom 22%
Bottom 19%
won 0/3
Fluorescent Adolescent
Top 39%
top 3 1/12
Middle
won 0/5
Bottom 8%
top 3 0/5
Top 38%
won 0/3
Big Blind Bluff
Top 36%
Top 26%
★Top 5%
won 1/6
Top 18%
won 0/6
Top 8%
top 3 2/4
Top 10%
won 0/6
Top 6%
won 0/2
Top 4%
top 3 1/2
Dandy Blossom in my pants
Bottom 13%
Bottom 9%
Bottom 36%
top 3 0/5
Middle
won 0/6
Bottom 16%
Middle
top 3 0/4
Bottom 29%
won 0/6
Bottom 34%
won 0/2
Middle
top 3 0/2
Bottom 14%
Cheapshot
Bottom 37%
top 3 1/12
Middle
won 0/5
Bottom 20%
top 3 0/5
Bottom 33%
won 0/3
Danger
Top 18%
top 3 3/12
★Top 17%
won 2/5
Top 35%
top 3 0/5
Bottom 28%
Top 19%
won 1/3
Rocket Dash
Middle
Top 25%
Middle
Top 13%
won 1/6
★Top 3%
won 0/6
Top 7%
top 3 0/4
Top 5%
won 0/6
Top 8%
won 0/2
Top 12%
top 3 0/2
Middle
Don't Look Back In Anger
Middle
Middle
Middle
Top 30%
won 0/6
Middle
won 0/6
Top 37%
top 3 0/4
Top 28%
won 0/6
Top 38%
won 1/2
Top 26%
top 3 0/2
Middle
Pot Hunter
★Top 14%
top 3 5/12
Top 31%
won 0/5
Middle
★Top 14%
won 0/3
Cranky
Top 37%
top 3 0/12
Middle
won 0/5
Top 23%
Bottom 17%
Bottom 28%
Bottom 32%
Bottom 23%
Bottom 17%
Middle
won 0/3
Wrist Rocket
Middle
Middle
Top 37%
top 3 0/5
Top 18%
Top 28%
won 0/6
Top 22%
top 3 1/4
Top 13%
won 2/6
Top 23%
won 0/2
Top 17%
Middle
Screaming Jet
Top 39%
top 3 3/12
Middle
won 0/5
Middle
Bottom 20%
Bottom 14%
Middle
Middle
won 0/3
Damn The Man
Middle
top 3 1/7
Bottom 25%
won 0/3
Bottom 27%
top 3 0/3
Middle
won 0/3
Pumped Up Kicks
Bottom 29%
won 0/6
Top 26%
top 3 1/4
★Top 1%
won 2/6
Bottom 30%
top 3 0/2
Pot Goblin
Bottom 40%
won 0/6
Middle
top 3 2/4
Bottom 32%
won 0/6
Middle
top 3 0/2
The Shuffler
Bottom 14%
Top 23%
won 1/6
Bottom 37%
top 3 0/4
Top 24%
won 0/6
Bottom 36%
won 0/2
Top 23%
top 3 0/2
Chumbawamba
Bottom 37%
Top 28%
won 0/6
Top 12%
top 3 1/4
Top 21%
won 0/6
Top 14%
Top 27%
top 3 1/2
Loo-hoo-zuh-her
Top 30%
won 1/6
Top 18%
top 3 0/4
Top 22%
won 0/6
Top 32%
top 3 0/2
Morgan le Fay
Middle
Middle
Top 27%
top 3 0/5
Top 22%
Top 7%
won 0/6
Top 2%
top 3 0/4
Top 16%
Top 1%
won 0/2
Top 28%
Middle
Thnks fr th Mmrs
Middle
Middle
won 0/6
Middle
★Top 2%
top 3 0/4
★Top 1%
won 0/2
CTRL‑F13
Middle
won 1/6
Top 27%
won 1/6
Top 36%
top 3 0/2
Bellona Bloodlust
Bottom 26%
top 3 0/5
Top 29%
top 3 0/2
Top 23%
won 0/3

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Hellfire Hannah410.5× avg
Plasma Fighter391.7× avg
Reboot Rising390.0× avg
Scarlett O'Hara391.1× avg
Speed Storm340.0× avg
Fluorescent Adolescent310.3× avg
Big Blind Bluff301.9× avg
Dandy Blossom in my pants290.0× avg
Cheapshot280.3× avg
Danger282.4× avg
Rocket Dash281.0× avg
Don't Look Back In Anger280.5× avg
Pot Hunter262.1× avg
Cranky260.0× avg
Wrist Rocket251.5× avg
Screaming Jet231.8× avg
Damn The Man220.5× avg
Pumped Up Kicks221.8× avg
Pot Goblin221.2× avg
The Shuffler221.2× avg
Chumbawamba221.1× avg
Loo-hoo-zuh-her220.6× avg
Morgan le Fay220.5× avg
Thnks fr th Mmrs190.0× avg
CTRL‑F13181.5× avg
Bellona Bloodlust161.3× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%74%
22200m 24 gate madness100%59%
31000m 22 gate WTA100%81%
42200m 24 gate madness100%59%
52000m 22 gate WTA100%74%
61800m 24 gate madness100%0%
71600m 22 gate WTA100%17%
81400m 24 gate madness100%75%
91200m 22 gate WTA100%84%
102200m 24 gate madness100%59%
111400m 22 gate WTA100%50%
121000m 24 gate madness100%50%
132200m 22 gate WTA100%56%
141400m 24 gate madness100%75%
151600m 22 gate WTA100%17%
161800m 24 gate madness100%0%
172000m 22 gate WTA100%74%
182200m 24 gate madness96%59%
191200m 22 gate WTA93%84%
202200m 24 gate madness86%59%
211000m 22 gate WTA82%81%
221800m 24 gate madness82%0%
231000m 22 gate WTA79%81%
241200m 24 gate madness71%50%
251400m 22 gate WTA64%50%
261600m 24 gate madness54%50%
271000m 22 gate WTA50%81%
281800m 24 gate madness36%0%
292000m 22 gate WTA29%74%
302200m 24 gate madness18%59%
311800m 22 gate WTA11%5%
322200m 24 gate madness11%59%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).