Compare with
Losing the most points
- 1400m 1v1 31% · 39th of 40 · 25 rounds
- 2200m 6 gate madness 22% · 38th of 40 · 18 rounds
- 1000m 1v1 38% · 36th of 40 · 35 rounds
Winning the most points
- 1200m 6 gate madness 55% · 16th of 40 · 28 rounds
- 1800m 12 gate WTA 67% · 9th of 38 · 9 rounds
- 2200m 1v1 52% · 19th of 40 · 28 rounds
Maps, best to worst
Strongest cores
- Chumbawamba1.2× avg · 60 races
- Witty Wheeler1.1× avg · 27 races
- Cranky1.0× avg · 52 races
Cores that need work
- Danger0.5× avg · 34 races
- Wrist Rocket0.6× avg · 52 races
- Pot Hunter0.8× avg · 18 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).