Compare with
Losing the most points
- 2200m 6 gate madness 17% · 28th of 31 · 6 rounds
- 2200m 1v1 39% · 26th of 32 · 12 rounds
- 1600m 6 gate madness 32% · 24th of 32 · 7 rounds
Winning the most points
- 1000m 1v1 56% · 12th of 33 · 12 rounds
- 1000m 6 gate madness 52% · 14th of 32 · 9 rounds
Maps, best to worst
Strongest cores
- Don't Look Back In Anger1.2× avg · 25 races
- Morgan le Fay1.2× avg · 11 races
- Cranky1.1× avg · 19 races
Cores that need work
- Rocket Dash0.7× avg · 24 races
- Dandy Blossom in my pants0.7× avg · 12 races
- Danger0.7× avg · 19 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).