- 2000m 12 gate madness 33% · 22nd of 29 · 6 rounds
- 1600m 1v1 67% · 8th of 29 · 6 rounds
- 1800m 6 gate madness 81% · 3rd of 27 · 6 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Measure
The races that come up most on Measure, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 2000m12 gate madnessavg 25% · 2.0/map | 1600m1v1avg 50% · 2.0/map | 1800m6 gate madnessavg 50% · 1.4/map | 2200m24 gate madnessavg 13% · 1.2/map | 2200m6 gate WTAavg 17% · 1.1/map | 1800m4 gate WTAavg 25% · 1.1/map | 1000m1v1avg 50% · 1.0/map | 1400m12 gate madnessavg 25% · 1.0/map | 2000m4 gate WTAavg 25% · 1.0/map | 2200m6 gate madnessavg 50% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| SWIFT ESCORT | ★Top 7% top 3 2/6 | ★Top 9% won 4/6 | ★Top 2% top 3 5/6 | ★Top 13% top 3 1/4 | ★Top 12% won 0/4 | ★Top 1% won 1/4 | Middle | Top 14% | ★Top 7% won 0/1 | ★Top 17% top 3 2/3 |
| EMINENT FORCE | Middle top 3 2/6 | Top 11% | Top 27% top 3 1/6 | Top 23% top 3 0/4 | Top 26% won 0/1 | Top 18% won 1/4 | Middle | Top 17% top 3 1/4 | Middle won 0/1 | Middle top 3 1/3 |
| CHEESY LOVE🧀♥️ | Top 29% top 3 1/2 | Top 28% | Top 36% | Top 36% top 3 1/4 | Middle | Top 23% | Top 11% won 0/1 | ★Top 4% top 3 2/4 | Top 31% | Middle |
| CHEESY ETHER🧀⚠️ | — | Middle | Middle | Middle top 3 2/4 | Middle | Middle | Top 24% | Top 25% top 3 1/4 | — | Bottom 29% |
| RED BULL | Bottom 15% top 3 1/6 | Middle | Middle top 3 2/6 | Bottom 9% top 3 0/4 | Bottom 10% | Bottom 25% | Bottom 29% | Bottom 25% | Bottom 18% won 1/2 | Bottom 19% |
| AGAINST ALL ODDS | Top 32% top 3 1/6 | Middle | Middle | Top 20% top 3 0/4 | Top 22% won 0/3 | Top 33% | — | Middle | Top 34% won 1/2 | Top 32% top 3 2/3 |
| SHREDDED LOVE🧀 | Bottom 28% | Middle | Bottom 37% | Bottom 35% top 3 0/4 | Bottom 27% | Middle | Top 31% won 2/3 | Top 36% top 3 2/4 | Bottom 23% | Bottom 16% |
| GRATED ETHER🧀 | Top 25% | Top 26% | Middle | Middle top 3 0/4 | Middle | Middle | Top 33% | Top 21% | Top 26% | Bottom 29% |
| CHEESY NINES | Bottom 38% | Middle | Middle | Top 35% top 3 0/4 | Middle | Top 34% | Top 24% | Top 17% top 3 0/4 | Bottom 34% | Bottom 39% |
| HACKING THE ALGO | Bottom 26% top 3 0/6 | Bottom 24% | Bottom 24% | Bottom 28% top 3 0/4 | Bottom 23% | Bottom 33% | Top 22% | Middle | Bottom 24% | Bottom 17% |
| GRATED SWAG🧀 | Bottom 14% | Bottom 16% | Bottom 10% | Bottom 11% top 3 0/4 | Bottom 10% | Bottom 10% | ★Top 6% | Top 38% | Bottom 13% | Bottom 12% |
| Divine Harvest | Middle top 3 2/4 | Top 20% | Top 25% | Bottom 30% | Bottom 33% won 0/1 | Top 32% | Bottom 13% | Middle | Middle | Middle |
| BUDDHA | Top 26% | Bottom 32% | Top 36% | Top 23% top 3 0/4 | Top 26% won 1/3 | Top 23% | — | — | Top 26% | Middle |
| SHREDDED CHIDO🧀 | — | — | — | — | — | — | Top 30% | Bottom 36% | — | — |
| STRANGE CAR | — | Bottom 18% | — | Bottom 20% | Bottom 16% | — | Middle | Top 31% top 3 1/3 | — | Bottom 14% |
| SCARLET ESCORT | Top 11% | — | — | Top 26% | Top 28% | — | Middle | Middle top 3 0/1 | Top 8% | Top 36% |
| SHREDDED MATH 🧀🧮 | — | — | — | — | — | — | Bottom 30% | Middle | — | — |
| DELICATE BUDDHA🧘♂️ | — | — | — | — | — | — | Bottom 4% | Middle | — | — |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).