Compare with
Losing the most points
- 1200m 6 gate madness 44% · 28th of 40 · 42 rounds
- 1800m 1v1 44% · 29th of 40 · 36 rounds
- 1800m 12 gate WTA 38% · 29th of 38 · 13 rounds
Winning the most points
- 1600m 6 gate madness 77% · 3rd of 40 · 27 rounds
- 2200m 6 gate madness 62% · 9th of 40 · 26 rounds
- 1400m 1v1 57% · 11th of 40 · 38 rounds
Maps, best to worst
Strongest cores
- STRANGE CAR2.8× avg · 13 races
- GRATED ETHER🧀1.3× avg · 40 races
- EMINENT FORCE1.2× avg · 52 races
Cores that need work
- HACKING THE ALGO0.0× avg · 13 races
- RED BULL0.7× avg · 94 races
- Divine Harvest0.8× avg · 49 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).