Compare with
Losing the most points
- 1000m 4 gate WTA 30% · 37th of 39 · 20 rounds
- 1200m 22 gate WTA 32% · 34th of 39 · 22 rounds
- 1200m 6 gate WTA 43% · 28th of 40 · 37 rounds
Winning the most points
- 1800m 24 gate madness 68% · 2nd of 40 · 50 rounds
- 2200m 24 gate madness 59% · 10th of 40 · 71 rounds
- 1000m 6 gate madness 64% · 6th of 40 · 39 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 2000m 22 gate WTA
← all coresKiller Clowns
- Pinky Starbeats 61% · 35 races · 2 won · 7 top 3
- Fat Starbeats 61% · 35 races · 0 won · 8 top 3
- Jack Burtonbeats 62% · 12 races · 0 won · 2 top 3
- Goldilocksbeats 68% · 3 races · 0 won · 0 top 3
- Tinky Winkybeats 59% · 19 races · 2 won · 5 top 3
- Death Starbeats 58% · 32 races · 5 won · 9 top 3
- Shake N Flakebeats 55% · 35 races · 3 won · 5 top 3
- Shatterbeats 53% · 32 races · 0 won · 1 top 3
- Yippie Starbeats 52% · 32 races · 1 won · 6 top 3
- Heavens Hammerbeats 49% · 3 races · 0 won · 0 top 3
- Zoom_Zoombeats 48% · 4 races · 0 won · 1 top 3
- Wizzobeats 48% · 12 races · 0 won · 0 top 3
- Cheekybeats 43% · 3 races · 0 won · 1 top 3
- Popped Cherrybeats 45% · 23 races · 2 won · 2 top 3
- Heavens Parkbeats 39% · 12 races · 0 won · 0 top 3
- Pink Streakbeats 33% · 7 races · 0 won · 0 top 3
- Yellow Skybeats 22% · 3 races · 0 won · 0 top 3
- Lazer Cometbeats 33% · 23 races · 1 won · 3 top 3
- Bonkersbeats 23% · 9 races · 0 won · 0 top 3
- Shine like a Diamondbeats 25% · 19 races · 0 won · 0 top 3
- Divine Lanebeats 24% · 32 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).