Team report · Lower league

Only Donations Racing

Power 51.2 · #16 of 26 · Power Rankings
Compare with
Power
51.2
16th of 26
Standings
18th
6 pts
Matches
2–4
6 pts · rounds 193–195
Next match
MACE Racing - Patticakes
Week 7

Where do we lose the most points?

1000m 1v137%
1600m 1v113%
1800m 4 gate WTA32%
Where we win them
2000m 6 gate madness72%
1000m 6 gate madness63%
1400m 6 gate WTA75%
Heat map →

Next match: what do we pick, ban and field?

Pick MeasureBan Anchor
2000m 12 gate madnessThe One, Fart In The Wind
1600m 1v1Paradise
1800m 6 gate madnessParadise, The Divine
Matchup →

Are we good enough at…

Not yet
37% of rounds · 22nd of 26 · 19 rounds
Who ran it →

Which cores are costing us?

Minute Maid0.2× avg
Carrying us
Golden Child1.4× avg
Airball1.4× avg
All cores →

Where are they better than us?

1200m 6 gate madness42 vs 83%
2200m 1v145 vs 75%
1800m 6 gate madness12 vs 67%
Where we're better
1600m 24 gate WTA50 vs 25%
2000m 6 gate madness72 vs 49%
Side by side →

Who do they send in…

Vivid Lightning×15 · won 5
Who they field →
› Roster · 19 coresby distance type
Sprint · 8
Mid · 3
Marathon · 8
› How these work

Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.

“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.

Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).