- 2200m 24 gate madness 30% · 32nd of 40 · 42 rounds
- 1400m 24 gate madness 19% · 38th of 39 · 16 rounds
- 1200m 22 gate WTA 19% · 39th of 39 · 16 rounds
- 2200m 22 gate WTA 75% · 6th of 38 · 8 rounds
- 1000m 22 gate WTA 55% · 14th of 40 · 28 rounds
- 1200m 24 gate madness 83% · 2nd of 32 · 6 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Miracles
The races that come up most on Miracles, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 2200m24 gate madnessavg 13% · 5.1/map | 2000m22 gate WTAavg 4.5% · 3.2/map | 1800m24 gate madnessavg 13% · 3.2/map | 1000m22 gate WTAavg 4.5% · 3.1/map | 1600m22 gate WTAavg 4.5% · 2.0/map | 1400m24 gate madnessavg 13% · 2.0/map | 1200m22 gate WTAavg 4.5% · 2.0/map | 1400m22 gate WTAavg 4.5% · 1.6/map | 1000m24 gate madnessavg 13% · 1.0/map | 2200m22 gate WTAavg 4.5% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Paradise | Top 33% top 3 5/42 | Top 16% won 1/15 | ★Top 15% top 3 5/24 | Top 20% won 2/28 | Top 22% won 0/16 | Middle top 3 3/16 | Top 32% won 0/16 | Middle won 1/14 | Top 22% top 3 1/8 | Top 31% won 0/5 |
| Golden Child | Middle top 3 3/42 | Bottom 38% won 0/15 | Top 39% top 3 4/24 | ★Top 7% won 3/28 | Top 23% won 0/16 | ★Top 11% top 3 2/16 | ★Top 15% won 1/16 | ★Top 9% won 1/14 | Top 7% top 3 4/8 | Middle won 0/5 |
| Minute Maid | Bottom 5% top 3 0/42 | Bottom 5% won 0/25 | Bottom 12% top 3 0/24 | Bottom 4% won 0/28 | Bottom 5% won 0/16 | Bottom 4% top 3 0/10 | Bottom 1% won 0/10 | Bottom 4% won 0/14 | Bottom 5% top 3 0/8 | Bottom 4% won 0/8 |
| The Diamond | Middle top 3 4/42 | Middle won 1/25 | Top 15% top 3 9/24 | Middle won 0/20 | Top 30% won 0/16 | Middle top 3 0/16 | Bottom 35% won 0/10 | Middle won 0/14 | Middle top 3 0/5 | Middle won 2/8 |
| Holiday | Top 8% top 3 13/42 | Top 24% won 2/25 | Top 26% top 3 2/24 | Middle won 0/8 | Bottom 39% won 0/16 | Middle top 3 1/16 | Middle won 1/16 | Middle won 0/14 | Middle top 3 2/8 | Top 6% won 1/8 |
| The Divine | Middle top 3 1/25 | Top 27% won 1/15 | Top 38% top 3 2/16 | Middle won 1/28 | Top 26% won 3/16 | Middle top 3 2/16 | Top 20% won 1/16 | Middle won 2/14 | Middle top 3 0/8 | Middle won 1/5 |
| I Love Goldd | Bottom 22% top 3 0/25 | Bottom 15% won 0/15 | Bottom 38% top 3 2/16 | Middle won 1/28 | Middle won 0/16 | Top 39% top 3 3/16 | Middle won 0/16 | Middle won 0/14 | Middle top 3 1/8 | Bottom 20% won 0/5 |
| Storm Legacy | Bottom 22% top 3 2/42 | Bottom 17% won 0/25 | Bottom 33% top 3 1/24 | Bottom 28% won 1/20 | Bottom 30% won 1/10 | Bottom 20% top 3 0/16 | Bottom 30% | Bottom 19% won 0/10 | Bottom 32% top 3 0/8 | Bottom 22% won 0/3 |
| Unify Orbit | Bottom 12% top 3 0/25 | Bottom 8% | Bottom 26% top 3 1/16 | Middle won 2/28 | Bottom 26% won 1/16 | Bottom 31% top 3 0/16 | Bottom 36% won 0/16 | Bottom 25% won 1/10 | Top 40% top 3 0/8 | Bottom 11% won 0/5 |
| Rash Decision | Top 3% top 3 7/17 | Top 5% won 3/25 | Top 21% top 3 4/24 | Middle won 0/10 | Top 3% won 1/8 | |||||
| The One | Top 34% top 3 3/42 | Middle won 1/25 | Middle top 3 2/16 | Middle won 0/3 | ||||||
| Doctor Phil | Bottom 33% won 1/28 | Bottom 28% top 3 3/16 | Bottom 38% won 0/16 | Bottom 22% won 0/14 | Middle top 3 2/8 | |||||
| Sapphire Speedster | Bottom 6% won 0/28 | Bottom 4% top 3 0/16 | Bottom 5% won 0/16 | Bottom 4% won 0/4 | Bottom 7% top 3 0/8 | |||||
| Airball | ★Top 1% top 3 9/25 | ★Top 2% won 3/15 | Top 29% top 3 4/16 | ★Top 3% top 3 1/5 | ★Top 1% won 1/5 | |||||
| Queen Ram | Bottom 32% top 3 0/17 | Bottom 31% won 0/10 | Middle top 3 0/8 | Bottom 33% won 0/8 | Bottom 33% won 0/6 | Top 38% top 3 0/6 | Bottom 24% won 0/6 | Middle won 0/4 | Bottom 39% top 3 0/3 | Bottom 27% won 0/3 |
| Fart In The Wind | Middle top 3 3/17 | Top 27% won 0/10 | Top 21% top 3 1/8 | Top 32% | Middle won 0/6 | Bottom 33% top 3 0/10 | Bottom 27% won 0/16 | Bottom 31% | Top 30% | Middle won 0/3 |
| Doom | Top 38% top 3 1/25 | Middle | Top 11% won 4/20 | ★Top 5% won 1/10 | Top 9% won 0/10 | Top 14% | ||||
| Seymour Cox | Bottom 25% top 3 1/17 | Bottom 18% won 0/10 | Bottom 38% top 3 0/8 | Middle | Bottom 27% won 0/6 | Middle | Bottom 13% won 0/6 | Bottom 33% | Middle | Bottom 20% won 0/8 |
| Rampant | Bottom 17% | Bottom 15% won 0/10 | Bottom 32% top 3 1/8 | Bottom 16% won 0/8 | Bottom 14% top 3 0/6 | Bottom 12% won 0/4 | Bottom 19% top 3 0/3 | Bottom 14% won 0/3 | ||
| Abyss | Bottom 36% top 3 3/17 | Bottom 34% won 0/10 | Bottom 19% top 3 0/8 | Bottom 7% | Bottom 8% | Bottom 9% | Bottom 4% | Bottom 7% | Bottom 26% won 0/3 |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Miracles, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).