- 2000m 12 gate madness 42% · 28th of 40 · 26 rounds
- 1000m 1v1 38% · 26th of 37 · 13 rounds
- 1600m 6 gate WTA 33% · 28th of 31 · 10 rounds
- 1600m 1v1 62% · 8th of 40 · 26 rounds
- 1800m 24 gate madness 69% · 6th of 37 · 13 rounds
- 2000m 1v1 67% · 8th of 37 · 14 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Measure
The races that come up most on Measure, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 2000m12 gate madnessavg 25% · 2.0/map | 1600m1v1avg 50% · 2.0/map | 1800m6 gate madnessavg 50% · 1.4/map | 2200m24 gate madnessavg 13% · 1.2/map | 2200m6 gate WTAavg 17% · 1.1/map | 1800m4 gate WTAavg 25% · 1.1/map | 2000m1v1avg 50% · 1.0/map | 1000m1v1avg 50% · 1.0/map | 1400m12 gate madnessavg 25% · 1.0/map | 2000m4 gate WTAavg 25% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Paradise | Top 24% | Middle won 16/26 | Top 23% top 3 12/20 | Top 31% top 3 2/9 | Top 35% | ★Top 15% won 4/16 | Middle | Middle | Middle top 3 4/13 | Top 25% |
| Minute Maid | Bottom 13% top 3 1/26 | Top 24% | Top 28% | Bottom 5% top 3 0/17 | Bottom 11% | Bottom 34% won 4/16 | Middle | Bottom 29% | Bottom 8% | Bottom 21% |
| Golden Child | Bottom 27% | Middle | Bottom 35% | Middle top 3 2/17 | Bottom 35% | Middle | Bottom 15% | Top 14% | ★Top 15% top 3 6/13 | Bottom 23% |
| I Love Goldd | Bottom 11% | Middle | Middle | Bottom 23% top 3 0/9 | Bottom 24% | Bottom 39% | Bottom 8% | Top 31% | Top 21% top 3 5/13 | Bottom 9% |
| Rash Decision | Top 6% top 3 1/10 | Bottom 15% | Middle top 3 11/20 | Top 3% top 3 2/17 | Top 4% won 4/16 | Top 29% | Top 14% | Bottom 11% | — | Top 6% won 5/13 |
| The One | Top 22% top 3 10/26 | — | Top 17% | Top 32% top 3 4/17 | Top 25% won 2/16 | Top 28% | Top 10% won 5/8 | — | — | Top 21% |
| Holiday | Top 17% top 3 7/16 | Middle | Top 21% | Top 8% top 3 2/17 | Top 9% | Top 21% | Top 18% | Bottom 25% | Middle top 3 2/13 | Top 17% |
| Unify Orbit | Bottom 13% | Bottom 25% | Bottom 17% | Bottom 13% | Bottom 11% | Bottom 19% | Bottom 31% | Top 4% | Middle top 3 3/13 | Bottom 17% |
| The Divine | Top 37% | Middle | Bottom 37% top 3 6/20 | Middle top 3 0/10 | Bottom 37% | Middle | Middle | Bottom 34% | Middle | Middle |
| Fart In The Wind | Top 23% top 3 9/26 | Middle | Top 20% | Middle top 3 2/17 | Middle | Top 17% | Top 29% | Middle | Bottom 28% | Top 24% |
| Airball | ★Top 5% top 3 4/16 | Bottom 19% | Middle | ★Top 1% top 3 3/9 | ★Top 1% won 1/9 | Top 37% | Top 15% | ★Top 1% | — | ★Top 5% won 2/8 |
| The Diamond | Middle | Middle | Top 37% | Middle top 3 4/16 | Middle | Top 20% | Bottom 27% | Bottom 23% | Middle | Bottom 37% |
| Storm Legacy | Bottom 11% | Bottom 29% | Bottom 23% | Bottom 22% top 3 2/17 | Bottom 19% | Bottom 26% | Bottom 5% | Bottom 32% | Bottom 19% | Bottom 8% |
| Abyss | Top 31% top 3 2/10 | Middle | Top 38% | Bottom 37% top 3 1/8 | Middle won 1/7 | Bottom 36% | ★Top 6% won 5/6 | Bottom 13% | Bottom 11% | Top 25% won 1/5 |
| Sapphire Speedster | — | — | — | — | — | — | — | Top 31% won 5/13 | Bottom 6% | — |
| Doctor Phil | — | Middle | — | — top 3 0/1 | — | — | — | Top 20% | Middle top 3 1/13 | — |
| Queen Ram | Middle top 3 2/10 | Top 23% | Middle | Bottom 33% top 3 0/8 | Bottom 35% | Middle | Middle | Top 28% | Top 21% | Middle |
| Doom | Bottom 24% top 3 0/16 | ★Top 15% | Bottom 18% | Top 37% top 3 1/1 | Middle | Bottom 30% | Bottom 15% | Middle | Top 30% | Bottom 20% |
| Rampant | Bottom 22% | Middle | ★Top 8% | Bottom 17% top 3 0/7 | Bottom 22% | Top 39% | Middle | Middle | Bottom 27% | Bottom 27% |
| Seymour Cox | Bottom 18% | Bottom 35% | Bottom 34% | Bottom 25% top 3 0/7 | Bottom 27% | Bottom 35% | Bottom 27% | Top 14% | Middle | Bottom 20% |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).