- 1200m 6 gate WTA 18% · 31st of 32 · 20 rounds
- 1600m 24 gate WTA 35% · 29th of 32 · 28 rounds
- 1400m 16 gate WTA 31% · 30th of 32 · 17 rounds
- 1000m 4 gate WTA 69% · 5th of 32 · 17 rounds
- 1400m 4 gate WTA 63% · 10th of 32 · 11 rounds
- 2000m 6 gate WTA 54% · 14th of 32 · 24 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores
Click a heat-map cell to see who ran that segmentBeats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.
Glory, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).