Compare with
Losing the most points
- 1600m 6 gate madness 28% · 37th of 40 · 19 rounds
- 1800m 1v1 37% · 37th of 40 · 24 rounds
- 1400m 1v1 40% · 31st of 40 · 25 rounds
Winning the most points
- 2000m 6 gate madness 71% · 3rd of 40 · 24 rounds
- 1000m 6 gate madness 71% · 3rd of 40 · 23 rounds
- 1000m 1v1 62% · 6th of 40 · 34 rounds
Maps, best to worst
Strongest cores
- Airball1.4× avg · 24 races
- Holiday1.2× avg · 36 races
- Unify Orbit1.2× avg · 35 races
Cores that need work
- Doom0.7× avg · 35 races
- Minute Maid0.9× avg · 14 races
- The Diamond0.9× avg · 21 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).