Team report · Lower league

MACE Racing - Patticakes

Power 36.5 · #38 of 40 · Power Rankings
Compare with
Losing the most points
  • 2200m 24 gate madness 20% · 38th of 40 · 51 rounds
  • 1800m 24 gate madness 10% · 40th of 40 · 31 rounds
  • 2000m 22 gate WTA 15% · 39th of 40 · 27 rounds
Winning the most points
  • 2200m 6 gate madness 69% · 4th of 40 · 29 rounds
  • 1400m 1v1 64% · 3rd of 40 · 29 rounds
  • 2200m 6 gate WTA 67% · 4th of 38 · 10 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit

The races that come up most across the four maps, most frequent first

Each core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.

MACE Racing - Patticakes
Core2200m24 gate madnessavg 13% · 1.6/map1000m1v1avg 50% · 1.2/map1800m24 gate madnessavg 13% · 1.1/map2000m6 gate WTAavg 17% · 1.0/map1000m6 gate madnessavg 50% · 0.8/map2000m22 gate WTAavg 4.5% · 0.8/map1000m22 gate WTAavg 4.5% · 0.8/map1600m24 gate WTAavg 4.2% · 0.8/map1200m6 gate WTAavg 17% · 0.8/map1400m1v1avg 50% · 0.8/map
Distant Desert
7.7%
top 3 0/51
48%
8.2%
top 3 2/31
10%
47%
top 3 16/32
2.5%
won 1/27
3.7%
won 0/17
2.8%
won 1/32
14%
won 3/21
46%
Indigo Roadster
11%
top 3 10/51
42%
8.1%
top 3 1/31
16%
won 5/37
39%
3.0%
won 0/27
2.3%
2.2%
won 0/32
—
—
Pepperoni
6.3%
top 3 0/51
47%
6.3%
top 3 0/31
8.4%
46%
2.3%
won 0/27
2.3%
won 0/17
2.1%
11%
won 0/30
47%
Primary Injection
10%
top 3 5/51
—
9.7%
top 3 5/31
15%
won 5/37
—
3.4%
won 1/27
—
2.4%
won 0/32
—
49%
Digital Dave
13%
top 3 14/51
—
7.9%
top 3 1/31
16%
won 3/9
—
3.0%
won 0/27
—
2.2%
won 1/32
—
—
Lost King
6.6%
top 3 0/51
48%
7.9%
top 3 3/31
9.7%
47%
top 3 10/23
2.3%
won 0/27
3.2%
won 0/17
2.7%
won 2/32
14%
47%
Sand Dune
8.1%
50%
8.2%
top 3 3/22
—
50%
—
4.1%
won 0/17
2.9%
won 0/32
15%
won 0/9
51%
won 18/29
Prime Directive
9.4%
top 3 5/51
—
11%
top 3 2/31
12%
—
2.6%
won 0/27
—
2.7%
won 1/32
—
47%
Winning Core
8.4%
top 3 5/51
—
8.3%
top 3 2/31
13%
won 2/28
—
2.9%
won 1/27
—
2.3%
won 1/32
—
—
Causation
6.3%
top 3 0/51
46%
6.7%
top 3 0/9
8.8%
44%
2.3%
won 0/27
2.5%
won 0/17
2.2%
won 0/32
13%
42%
Vivid Lightning
—
51%
won 23/48
—
—
52%
top 3 15/32
—
4.1%
won 2/17
—
15%
won 3/21
47%
Winning Roadster
7.3%
top 3 1/51
—
8.5%
top 3 2/31
12%
—
2.5%
won 1/27
—
2.2%
won 0/32
—
—
Juan Wick
6.6%
top 3 1/51
52%
7.9%
top 3 1/31
10%
★53%
2.4%
won 0/27
4.3%
won 3/17
—
14%
49%
Lost Cause
6.8%
top 3 3/51
45%
7.1%
top 3 0/9
—
43%
—
2.5%
2.4%
won 2/32
13%
43%
Crimson Fire
—
48%
—
—
47%
top 3 5/9
—
3.2%
won 1/17
2.3%
16%
51%
Thug McMuffin
9.4%
44%
—
—
43%
—
3.2%
won 0/17
—
12%
won 1/9
45%
Finally going to Make it
—
46%
—
—
44%
—
2.6%
won 0/17
2.2%
won 1/32
13%
42%
Take Me Home
—
48%
6.7%
top 3 1/22
12%
47%
2.7%
3.1%
won 0/17
2.8%
15%
48%

Cores in 1800m 12 gate madness

← all cores
MACE Racing - Patticakes

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).