Team report · Lower league

MACE Racing - Patticakes

Power 34.7 · #38 of 40 on Measure · Power Rankings
Compare with
Losing the most points
  • 2000m 12 gate madness 22% · 37th of 40 · 18 rounds
  • 2200m 24 gate madness 11% · 37th of 39 · 10 rounds
  • 1800m 6 gate madness 21% · 38th of 39 · 10 rounds
Winning the most points
  • 2200m 6 gate WTA 67% · 4th of 38 · 10 rounds
  • 2200m 6 gate madness 67% · 10th of 37 · 9 rounds
  • 2000m 1v1 67% · 9th of 37 · 6 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesBeats the field
Indigo Roadster13656%
Primary Injection10948%
Digital Dave9658%
Distant Desert7039%
Pepperoni6044%
Vivid Lightning5639%
Lost King4848%
Sand Dune4243%
Lost Cause3940%
Prime Directive3844%
Winning Core3843%
Winning Roadster3846%
Crimson Fire3848%
Causation3338%
Juan Wick3340%
Thug McMuffin2346%
Take Me Home1451%
Finally going to Make it1454%

Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%56%
22200m 6 gate WTA100%67%
31000m 1v1100%33%
42200m 6 gate madness100%67%
52000m 12 gate madness100%22%
61800m 24 gate madness100%11%
71600m 4 gate WTA100%44%
81200m 6 gate WTA100%11%
91600m 1v1100%33%
101000m 6 gate madness100%22%
111400m 12 gate madness100%22%
121000m 24 gate madness100%33%
131200m 4 gate WTA100%22%
142000m 6 gate WTA100%56%
151600m 1v1100%33%
161800m 6 gate madness100%21%
172000m 12 gate madness100%22%
182200m 24 gate madness99%11%
191800m 4 gate WTA99%26%
201800m 6 gate WTA98%50%
212000m 1v196%67%
221600m 6 gate madness91%50%
231000m 12 gate madness82%33%
241200m 24 gate madness77%40%
251400m 4 gate WTA68%67%
261600m 6 gate WTA58%0%
271400m 1v149%100%
281800m 6 gate madness38%21%
291800m 12 gate madness30%0%
302200m 24 gate madness19%11%
311800m 4 gate WTA11%26%
322200m 6 gate WTA11%67%
332000m 1v17%67%
341800m 6 gate madness7%21%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).