Compare with
Losing the most points
- 2200m 24 gate madness 32% · 24th of 34 · 34 rounds
- 1000m 6 gate madness 26% · 32nd of 32 · 21 rounds
- 2200m 6 gate madness 30% · 25th of 32 · 17 rounds
Winning the most points
- 1600m 6 gate madness 79% · 3rd of 32 · 18 rounds
- 1400m 24 gate madness 75% · 2nd of 31 · 12 rounds
- 2000m 22 gate WTA 62% · 9th of 33 · 20 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1800m 24 gate WTA
← all coresKREMMELL
- Bald Crusaderbeats 90% · 6 races · 1 won · 4 top 3
- Boratbeats 70% · 6 races · 0 won · 1 top 3
- KREMMEL'S CHIKIDZIK🍄beats 70% · 5 races · 0 won · 0 top 3
- Tenebrisbeats 67% · 6 races · 0 won · 0 top 3
- Tyrone Biggumsbeats 57% · 6 races · 0 won · 2 top 3
- Mango Madnessbeats 54% · 6 races · 0 won · 0 top 3
- Mad Swinebeats 54% · 6 races · 1 won · 1 top 3
- Ten Mangoesbeats 51% · 6 races · 0 won · 0 top 3
- Biafrabeats 51% · 6 races · 1 won · 1 top 3
- Medullabeats 49% · 6 races · 0 won · 0 top 3
- Madness 2beats 46% · 6 races · 1 won · 1 top 3
- Taz’dingobeats 17% · 1 race · 0 won · 0 top 3
- Two Rocks and a Big Stickbeats 0% · 1 race · 0 won · 0 top 3
- Lucky Left Nutbeats 24% · 5 races · 0 won · 1 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).