Compare with
Power
45.0
19th of 26 on Measure
Standings
20th
6 pts
Matches
2–4
6 pts · rounds 147–183
Next match
Cerberus Racing
Week 7
Best map
Measure
Power 45.0 · 19th · 0–3
Worst map
Miracles
Power 38.1 · 18th · 1–1
Below average
Anchor
Power 42.6 · 21st · 2–4
Below average
Glory
Power 41.2 · 22nd · 1–1
Next match: what do we pick, ban and field?
Pick GloryBan Measure
1000m 1v1Tyrone Biggums
2200m 1v1Mango Madness
1200m 6 gate madnessBorat, Tyrone Biggums
Are we good enough at…
Not yet
33% of rounds · 12th of 22 · 3 rounds
0%league average 50%100%
Which cores are costing us?
Mad Swine0.2× avg
Hellscream0.6× avg
Tenebris0.6× avg
Carrying us
Lucky Left Nut2.5× avg
Borat1.4× avg
Biafra1.3× avg
Who do they send in…
Monumental Hero4 races · 0 top 3
Gamma Sentinel4 races · 1 top 3
Pardon Me 4 races · 0 top 3
Solar Spectre4 races · 3 top 3
› Roster · 21 coresby distance type
Sprint · 8
- TenebrisSprint-Mid
- Madness 2Sprint-Mid
- BoratSprint-Mid
- Mad SwineSprint-Mid
- MedullaSprint-Mid
- The Last HairbenderSprint
- Two Rocks and a Big StickSprint-Mid
- Lucky Left NutSprint
Mid · 7
- Tyrone BiggumsMid
- Ten MangoesMid
- BonnieMid
- KREMMEL'S CHIKIDZIK🍄Mid
- NO MA'AMMid
- BongwaterMid
- ChikoritaMid
Marathon · 6
- BiafraMid-Marathon
- Mango MadnessMid-Marathon
- Bald CrusaderMarathon
- Taz’dingoMarathon
- HellscreamMarathon
- Madness 1Marathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).