Team report · Lower league

KREMMELL

Power 42.8 · #21 of 26 on Anchor · Power Rankings
Compare with
Losing the most points
  • 2000m 6 gate madness 22% · 26th of 26 · 13 rounds
  • 1000m 1v1 34% · 24th of 26 · 21 rounds
  • 1000m 6 gate madness 39% · 18th of 25 · 14 rounds
Winning the most points
  • 2200m 1v1 62% · 9th of 25 · 11 rounds
  • 2200m 6 gate madness 70% · 5th of 25 · 10 rounds
  • 1800m 1v1 55% · 9th of 25 · 14 rounds
Maps, best to worst
Strongest cores
Cores that need work
Map plan · Power edge per map
  • Glory · pick+4.7
  • Miracles+4.1
  • Anchor+2.7
  • Measure · eliminate+2.0
Who to field on Anchor
  • 1000m 1v1: Tyrone Biggums
  • 2200m 1v1: Mango Madness
  • 1200m 6 gate madness: Borat, Tyrone Biggums, Mad Swine
  • 1400m 1v1: Madness 2, Borat

“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).