Compare with
Losing the most points
- 2200m 24 gate madness 23% · 10th of 12 · 23 rounds
- 1000m 1v1 34% · 10th of 12 · 18 rounds
- 2000m 6 gate madness 26% · 11th of 12 · 13 rounds
Winning the most points
- 1000m 22 gate WTA 87% · 2nd of 11 · 8 rounds
- 2200m 1v1 84% · 2nd of 12 · 13 rounds
- 1200m 6 gate madness 62% · 3rd of 11 · 10 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1800m 6 gate WTA
← all coresGTA
- Terran Ghostbeats 52% · 5 races · 2 won · 3 top 3
- Gold Theft Victorybeats 44% · 5 races · 1 won · 3 top 3
- First Strikebeats 28% · 5 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).