Compare with
Losing the most points
- 1000m 1v1 17% · 33rd of 33 · 12 rounds
- 2000m 6 gate WTA 25% · 31st of 33 · 24 rounds
- 2000m 22 gate WTA 24% · 31st of 33 · 15 rounds
Winning the most points
- 1000m 4 gate WTA 58% · 11th of 32 · 13 rounds
- 1400m 16 gate WTA 58% · 11th of 32 · 13 rounds
- 1400m 6 gate WTA 62% · 11th of 32 · 10 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1200m 24 gate WTA
← all coresGTA
- Scrolling Upbeats 91% · 1 race · 0 won · 1 top 3
- Blind Frankbeats 83% · 1 race · 0 won · 0 top 3
- Ladybeats 60% · 7 races · 0 won · 0 top 3
- Queen of the Southbeats 70% · 1 race · 0 won · 0 top 3
- Tokyo Terrorbeats 65% · 1 race · 0 won · 0 top 3
- Lewis Skellybeats 55% · 6 races · 0 won · 1 top 3
- Metallic Bergkampbeats 53% · 7 races · 0 won · 2 top 3
- The Ugly Onebeats 53% · 6 races · 0 won · 0 top 3
- Starting Overbeats 57% · 1 race · 0 won · 0 top 3
- Chug-A-Lugbeats 52% · 1 race · 0 won · 0 top 3
- Chimichangabeats 48% · 1 race · 0 won · 0 top 3
- 21 Gun Salutebeats 49% · 6 races · 0 won · 0 top 3
- Stuck Pigbeats 47% · 6 races · 0 won · 0 top 3
- Duck Fartbeats 46% · 7 races · 1 won · 1 top 3
- Do Itbeats 45% · 6 races · 0 won · 1 top 3
- Pompeiibeats 43% · 6 races · 0 won · 1 top 3
- ChatGPTbeats 39% · 6 races · 0 won · 0 top 3
- Inquisitive Tacobeats 17% · 1 race · 0 won · 0 top 3
- Glorious Snowflakebeats 0% · 1 race · 0 won · 0 top 3
- Gold Theft Victorybeats 28% · 6 races · 0 won · 0 top 3
- Grand Boogiebeats 27% · 6 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).