Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1200m 22 gate WTA
✕ close- Blind Frankwon 0 of 4 (avg 4.5%) · league rank Top 8% (6.4%)
- Stuck Pigwon 0 of 3 (avg 4.5%) · league rank Top 9% (6.4%)
- Metallic Bergkampwon 0 of 3 (avg 4.5%) · league rank Top 17% (5.7%)
- ChatGPTwon 0 of 3 (avg 4.5%) · league rank Top 40% (4.3%)
- Queen of the Southwon 1 of 4 (avg 4.5%) · league rank Middle (4.1%)
- Inquisitive Tacowon 0 of 4 (avg 4.5%) · league rank Middle (4.0%)
- Gold Theft Victorywon 0 of 3 (avg 4.5%) · league rank Middle (3.9%)
- Grand Boogiewon 0 of 3 (avg 4.5%) · league rank Middle (3.7%)
- Chimichangawon 0 of 4 (avg 4.5%) · league rank Middle (3.7%)
- The Ugly Onewon 0 of 3 (avg 4.5%) · league rank Middle (3.7%)
- Lewis Skellywon 0 of 3 (avg 4.5%) · league rank Middle (3.6%)
- Do Itwon 0 of 3 (avg 4.5%) · league rank Middle (3.4%)
- Scrolling Upwon 0 of 4 (avg 4.5%) · league rank Bottom 38% (3.3%)
- Pompeiiwon 0 of 3 (avg 4.5%) · league rank Bottom 37% (3.2%)
- Duck Fartwon 0 of 4 (avg 4.5%) · league rank Bottom 36% (3.2%)
- Ladywon 0 of 7 (avg 4.5%) · league rank Bottom 18% (2.5%)
- Starting Overwon 0 of 4 (avg 4.5%) · league rank Bottom 15% (2.4%)
- Glorious Snowflakewon 0 of 4 (avg 4.5%) · league rank Bottom 13% (2.4%)
- Tokyo Terrorwon 0 of 4 (avg 4.5%) · league rank Bottom 4% (2.3%)
- 21 Gun Salutewon 0 of 3 (avg 4.5%) · league rank Bottom 3% (2.3%)
- Chug-A-Lugwon 0 of 4 (avg 4.5%) · league rank Bottom 2% (2.3%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).