- 2000m 22 gate WTA 24% · 31st of 33 · 15 rounds
- 1800m 24 gate madness 23% · 29th of 31 · 13 rounds
- 1400m 24 gate madness 13% · 29th of 31 · 8 rounds
- 2200m 24 gate madness 52% · 18th of 33 · 23 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Miracles
The races that come up most on Miracles, most frequent firstEach core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.
| Core | 2200m24 gate madnessavg 13% · 5.0/map | 2000m22 gate WTAavg 4.5% · 3.2/map | 1800m24 gate madnessavg 13% · 3.0/map | 1000m22 gate WTAavg 4.5% · 2.8/map | 1600m22 gate WTAavg 4.5% · 2.0/map | 1400m24 gate madnessavg 13% · 2.0/map | 1200m22 gate WTAavg 4.5% · 1.9/map | 1400m22 gate WTAavg 4.5% · 1.5/map | 1000m24 gate madnessavg 13% · 1.0/map | 2200m22 gate WTAavg 4.5% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Gold Theft Victory | 14% top 3 2/12 | 4.6% won 0/8 | ★16% top 3 3/7 | 4.6% won 0/8 | ★6.9% won 1/4 | 13% top 3 1/8 | 3.9% won 0/3 | 4.8% won 0/2 | 13% top 3 0/4 | 5.7% |
| Stuck Pig | 8.2% top 3 1/8 | 4.6% won 2/12 | 12% top 3 1/11 | 6.1% won 0/10 | 4.9% | ★15% top 3 2/8 | 6.4% won 0/3 | ★5.5% won 0/2 | 16% top 3 1/4 | 2.8% |
| Chug-A-Lug | 7.0% top 3 1/9 | 2.3% won 0/10 | 6.5% top 3 0/7 | 2.3% won 0/8 | 2.3% won 0/4 | 6.3% top 3 0/4 | 2.3% won 0/4 | 2.3% won 0/6 | 6.3% top 3 0/4 | 2.3% |
| The Ugly One | 12% top 3 1/8 | 3.3% won 0/12 | 13% top 3 0/11 | ★6.2% won 1/8 | 5.2% | 14% top 3 0/8 | 3.7% won 0/3 | 5.1% won 0/2 | 16% top 3 1/4 | 4.3% |
| Scrolling Up | 13% top 3 4/13 | 4.2% won 1/10 | 11% top 3 1/5 | 3.6% won 0/10 | 3.7% won 0/4 | 12% top 3 1/4 | 3.3% won 0/4 | 4.3% won 1/2 | 11% top 3 0/4 | 4.5% |
| Pompeii | 7.5% top 3 0/16 | 2.5% won 0/9 | 6.7% top 3 0/8 | 4.3% won 0/2 | 2.8% won 0/4 | 9.2% top 3 0/4 | 3.2% won 0/3 | 3.0% | 14% top 3 1/4 | 2.5% won 0/4 |
| Lewis Skelly | 8.3% top 3 1/16 | 2.7% won 0/8 | 7.7% top 3 0/7 | 4.0% won 0/4 | 2.5% won 0/4 | 12% top 3 0/4 | 3.6% won 0/3 | 3.8% | 12% top 3 1/4 | 2.7% won 1/4 |
| Do It | 10% top 3 0/12 | 2.4% won 0/8 | 8.8% top 3 2/7 | 2.8% won 0/10 | 3.2% won 0/4 | 12% top 3 1/8 | 3.4% won 0/3 | 3.7% won 0/2 | 9.3% top 3 0/4 | 3.2% |
| Metallic Bergkamp | 8.1% top 3 1/12 | 2.7% won 0/10 | 9.8% top 3 0/5 | 4.3% won 0/10 | 2.8% won 0/4 | 10% top 3 1/8 | 5.7% won 0/3 | 3.3% won 0/2 | 13% top 3 1/4 | 2.8% |
| ChatGPT | 10% top 3 4/12 | 2.7% won 0/8 | 10% top 3 2/7 | 5.7% won 2/8 | 4.1% won 1/4 | 13% top 3 1/8 | 4.3% won 0/3 | 4.6% | 15% top 3 0/4 | 3.7% |
| Inquisitive Taco | 7.0% top 3 0/15 | 2.5% won 0/10 | 8.5% top 3 1/5 | 4.8% won 0/10 | 3.7% won 1/4 | 11% top 3 0/4 | 4.0% won 0/4 | 3.8% won 0/2 | 13% top 3 0/4 | 2.4% |
| Chimichanga | 7.6% top 3 0/11 | 2.7% won 0/7 | 6.5% top 3 0/7 | 4.1% won 1/8 | 2.4% won 0/4 | 12% top 3 0/4 | 3.7% won 0/4 | 3.9% won 0/6 | 12% top 3 0/4 | 2.6% |
| Queen of the South | 12% top 3 2/11 | 4.0% won 0/7 | 8.6% top 3 0/7 | 5.2% won 0/6 | 3.3% won 0/4 | 13% top 3 0/4 | 4.1% won 1/4 | 4.9% won 1/6 | 14% | 4.8% won 0/4 |
| Tokyo Terror | 7.1% top 3 1/15 | 2.5% won 0/7 | 7.6% top 3 0/6 | 2.3% won 0/2 | 2.4% won 0/8 | 6.4% | 2.3% won 0/4 | 2.3% won 0/4 | 6.6% | 2.3% won 0/4 |
| Duck Fart | 8.4% top 3 3/15 | 2.3% won 0/7 | 8.7% top 3 2/8 | 2.6% | 2.6% won 0/4 | 11% top 3 1/4 | 3.2% won 0/4 | 3.3% won 1/4 | 8.6% | 2.7% won 0/4 |
| Blind Frank | 11% top 3 4/15 | 2.7% won 0/7 | 11% top 3 1/6 | 5.8% won 1/2 | 5.4% won 0/4 | 13% top 3 0/4 | ★6.4% won 0/4 | 4.8% won 0/6 | ★17% | 3.7% won 0/4 |
| Glorious Snowflake | ★16% top 3 5/15 | 3.4% won 0/7 | 11% top 3 1/8 | 2.4% | 3.1% won 0/8 | 12% | 2.4% won 0/4 | 4.6% won 0/4 | 7.5% | ★5.8% won 2/4 |
| Starting Over | 6.4% top 3 0/15 | 2.4% won 0/3 | 6.8% top 3 0/10 | 4.7% won 0/2 | 2.6% won 0/8 | 8.8% | 2.4% won 0/4 | 2.7% won 0/4 | 14% | 2.3% won 0/4 |
| 21 Gun Salute | 8.4% top 3 1/17 | 2.4% won 0/5 | 6.7% top 3 0/8 | 2.3% | 2.3% won 0/4 | 6.4% top 3 0/4 | 2.3% won 0/3 | 2.3% won 0/4 | 6.6% | 2.5% won 0/4 |
| Lady | 6.3% top 3 0/13 | 2.3% won 0/5 | 6.4% top 3 0/8 | 2.5% | 2.3% won 0/4 | 6.8% top 3 0/4 | 2.5% won 0/7 | 2.3% won 0/4 | 8.3% | 2.3% won 0/4 |
| Grand Boogie | 10% top 3 3/16 | 3.2% won 0/5 | 13% top 3 0/8 | 2.5% won 0/2 | 4.3% won 0/4 | 12% top 3 1/4 | 3.7% won 0/3 | 3.9% won 0/4 | 7.5% | 3.3% won 0/4 |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Miracles, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).