- 2000m 22 gate WTA 24% · 31st of 33 · 15 rounds
- 1800m 24 gate madness 23% · 29th of 31 · 13 rounds
- 1400m 24 gate madness 13% · 29th of 31 · 8 rounds
- 2200m 24 gate madness 52% · 18th of 33 · 23 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Miracles
The races that come up most on Miracles, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 2200m24 gate madnessavg 13% · 5.0/map | 2000m22 gate WTAavg 4.5% · 3.2/map | 1800m24 gate madnessavg 13% · 3.0/map | 1000m22 gate WTAavg 4.5% · 2.8/map | 1600m22 gate WTAavg 4.5% · 2.0/map | 1400m24 gate madnessavg 13% · 2.0/map | 1200m22 gate WTAavg 4.5% · 1.9/map | 1400m22 gate WTAavg 4.5% · 1.5/map | 1000m24 gate madnessavg 13% · 1.0/map | 2200m22 gate WTAavg 4.5% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Gold Theft Victory | Top 22% top 3 2/12 | Top 28% won 0/8 | ★Top 15% top 3 3/7 | Top 29% won 0/8 | ★Top 5% won 1/4 | Top 27% top 3 1/8 | Middle won 0/3 | Top 27% won 0/2 | Top 31% top 3 0/4 | Top 16% |
| Stuck Pig | Bottom 33% top 3 1/8 | ★Top 28% won 2/12 | Top 38% top 3 1/11 | Top 10% won 0/10 | Top 28% | ★Top 14% top 3 2/8 | Top 8% won 0/3 | ★Top 16% won 0/2 | Top 10% top 3 1/4 | Bottom 38% |
| Chug-A-Lug | Bottom 18% top 3 1/9 | Bottom 16% won 0/10 | Bottom 5% top 3 0/7 | Bottom 1% won 0/8 | Bottom 1% won 0/4 | Bottom 1% top 3 0/4 | Bottom 2% won 0/4 | Bottom 1% won 0/6 | Bottom 1% top 3 0/4 | Bottom 14% |
| The Ugly One | Middle top 3 1/8 | Middle won 0/12 | Top 34% top 3 0/11 | ★Top 9% won 1/8 | Top 23% | Top 23% top 3 0/8 | Middle won 0/3 | Top 22% won 0/2 | Top 8% top 3 1/4 | Top 33% |
| Scrolling Up | Top 27% top 3 4/13 | Top 35% won 1/10 | Middle top 3 1/5 | Middle won 0/10 | Middle won 0/4 | Top 38% top 3 1/4 | Middle won 0/4 | Top 34% won 1/2 | Middle top 3 0/4 | Top 29% |
| Pompeii | Bottom 24% top 3 0/16 | Bottom 28% won 0/9 | Bottom 8% top 3 0/8 | Top 33% won 0/2 | Bottom 31% won 0/4 | Bottom 34% top 3 0/4 | Middle won 0/3 | Bottom 38% | Top 20% top 3 1/4 | Bottom 27% won 0/4 |
| Lewis Skelly | Bottom 33% top 3 1/16 | Bottom 35% won 0/8 | Bottom 22% top 3 0/7 | Middle won 0/4 | Bottom 20% won 0/4 | Top 39% top 3 0/4 | Middle won 0/3 | Middle | Top 36% top 3 1/4 | Bottom 36% won 1/4 |
| Do It | Middle top 3 0/12 | Bottom 23% won 0/8 | Bottom 35% top 3 2/7 | Bottom 32% won 0/10 | Bottom 40% won 0/4 | Top 38% top 3 1/8 | Middle won 0/3 | Middle won 0/2 | Bottom 36% top 3 0/4 | Middle |
| Metallic Bergkamp | Bottom 32% top 3 1/12 | Bottom 33% won 0/10 | Middle top 3 0/5 | Top 32% won 0/10 | Bottom 30% won 0/4 | Middle top 3 1/8 | Top 14% won 0/3 | Middle won 0/2 | Top 31% top 3 1/4 | Bottom 37% |
| ChatGPT | Middle top 3 4/12 | Bottom 35% won 0/8 | Middle top 3 2/7 | Top 14% won 2/8 | Middle won 1/4 | Top 33% top 3 1/8 | Top 35% won 0/3 | Top 30% | Top 12% top 3 0/4 | Middle |
| Inquisitive Taco | Bottom 17% top 3 0/15 | Bottom 25% won 0/10 | Bottom 31% top 3 1/5 | Top 25% won 0/10 | Middle won 1/4 | Middle top 3 0/4 | Middle won 0/4 | Middle won 0/2 | Top 26% top 3 0/4 | Bottom 20% |
| Chimichanga | Bottom 26% top 3 0/11 | Bottom 35% won 0/7 | Bottom 5% top 3 0/7 | Top 38% won 1/8 | Bottom 13% won 0/4 | Middle top 3 0/4 | Middle won 0/4 | Middle won 0/6 | Top 38% top 3 0/4 | Bottom 30% |
| Queen of the South | Top 34% top 3 2/11 | Top 37% won 0/7 | Bottom 32% top 3 0/7 | Top 20% won 0/6 | Middle won 0/4 | Top 28% top 3 0/4 | Top 39% won 1/4 | Top 27% won 1/6 | Top 23% | Top 26% won 0/4 |
| Tokyo Terror | Bottom 19% top 3 1/15 | Bottom 27% won 0/7 | Bottom 22% top 3 0/6 | Bottom 7% won 0/2 | Bottom 10% won 0/8 | Bottom 3% | Bottom 4% won 0/4 | Bottom 3% won 0/4 | Bottom 7% | Bottom 16% won 0/4 |
| Duck Fart | Bottom 34% top 3 3/15 | Bottom 3% won 0/7 | Bottom 33% top 3 2/8 | Bottom 27% | Bottom 24% won 0/4 | Middle top 3 1/4 | Middle won 0/4 | Middle won 1/4 | Bottom 30% | Bottom 35% won 0/4 |
| Blind Frank | Middle top 3 4/15 | Bottom 35% won 0/7 | Middle top 3 1/6 | Top 13% won 1/2 | Top 20% won 0/4 | Top 31% top 3 0/4 | ★Top 7% won 0/4 | Top 27% won 0/6 | ★Top 7% | Middle won 0/4 |
| Glorious Snowflake | ★Top 13% top 3 5/15 | Middle won 0/7 | Middle top 3 1/8 | Bottom 18% | Bottom 39% won 0/8 | Top 37% | Bottom 15% won 0/4 | Top 31% won 0/4 | Bottom 18% | ★Top 15% won 2/4 |
| Starting Over | Bottom 9% top 3 0/15 | Bottom 21% won 0/3 | Bottom 10% top 3 0/10 | Top 27% won 0/2 | Bottom 23% won 0/8 | Bottom 30% | Bottom 17% won 0/4 | Bottom 28% won 0/4 | Top 22% | Bottom 11% won 0/4 |
| 21 Gun Salute | Bottom 34% top 3 1/17 | Bottom 18% won 0/5 | Bottom 9% top 3 0/8 | Bottom 6% | Bottom 2% won 0/4 | Bottom 2% top 3 0/4 | Bottom 3% won 0/3 | Bottom 2% won 0/4 | Bottom 6% | Bottom 26% won 0/4 |
| Lady | Bottom 3% top 3 0/13 | Bottom 5% won 0/5 | Bottom 4% top 3 0/8 | Bottom 21% | Bottom 4% won 0/4 | Bottom 8% top 3 0/4 | Bottom 21% won 0/7 | Bottom 9% won 0/4 | Bottom 26% | Bottom 4% won 0/4 |
| Grand Boogie | Middle top 3 3/16 | Middle won 0/5 | Top 28% top 3 0/8 | Bottom 23% won 0/2 | Top 38% won 0/4 | Middle top 3 1/4 | Middle won 0/3 | Middle won 0/4 | Bottom 18% | Middle won 0/4 |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Miracles, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).