Compare with
Losing the most points
- 2200m 1v1 21% · 11th of 12 · 12 rounds
- 1400m 1v1 18% · 9th of 9 · 6 rounds
- 1400m 6 gate WTA 28% · 10th of 11 · 7 rounds
Winning the most points
- 2000m 6 gate WTA 63% · 2nd of 12 · 16 rounds
- 1800m 4 gate WTA 66% · 3rd of 12 · 12 rounds
- 1600m 6 gate madness 72% · 3rd of 12 · 7 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1800m 12 gate madness
← all coresBullet Racing
- Echo Pulsebeats 82% · 1 race · 0 won · 1 top 3
- Frostfirebeats 55% · 1 race · 0 won · 0 top 3
- Dirtybeats 45% · 1 race · 0 won · 0 top 3
- Not Badbeats 36% · 1 race · 0 won · 0 top 3
- Fleecedbeats 27% · 1 race · 0 won · 0 top 3
- Irony Depotbeats 0% · 1 race · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).