Team report · Pro league · beta

Bullet Racing

Power 61.0 · #2 of 12 on Miracles · Power Rankings
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Losing the most points

No weak spots with enough rounds yet.

Winning the most points
  • 1600m 22 gate WTA 67% · 4th of 12 · 6 rounds
  • 1200m 22 gate WTA 67% · 5th of 12 · 6 rounds
  • 2200m 24 gate madness 50% · 8th of 12 · 10 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Miracles

The races that come up most on Miracles, most frequent first

Each core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.

Bullet Racing
Core2200m24 gate madnessavg 13% · 5.0/map2000m22 gate WTAavg 4.5% · 3.0/map1800m24 gate madnessavg 13% · 2.9/map1000m22 gate WTAavg 4.5% · 2.8/map1600m22 gate WTAavg 4.5% · 2.0/map1400m24 gate madnessavg 13% · 2.0/map1200m22 gate WTAavg 4.5% · 2.0/map1400m22 gate WTAavg 4.5% · 1.5/map1000m24 gate madnessavg 13% · 1.0/map2200m22 gate WTAavg 4.5% · 1.0/map
Irony Depot
10%
top 3 0/10
3.8%
14%
top 3 1/4
4.0%
won 0/3
5.6%
won 1/6
13%
top 3 1/4
5.2%
won 0/6
4.7%
won 0/1
12%
top 3 0/2
3.5%
Echo Pulse
15%
top 3 0/10
5.1%
won 1/4
★19%
top 3 2/4
—
4.5%
won 0/6
12%
top 3 0/4
2.4%
3.8%
—
5.3%
Who needs a fckn menu
11%
top 3 0/10
2.8%
13%
top 3 0/4
4.4%
6.3%
won 1/6
14%
top 3 1/4
4.1%
5.0%
14%
top 3 0/1
3.8%
won 0/2
Blessed
16%
top 3 0/10
4.7%
won 0/4
12%
top 3 0/4
—
3.1%
won 0/6
—
—
—
—
5.4%
won 0/2
Acid Queen
—
—
—
4.4%
won 1/5
3.4%
won 0/6
★17%
top 3 1/4
★8.9%
won 0/6
★6.8%
won 1/2
12%
top 3 1/2
—
Eagle Pass
—
—
18%
4.0%
won 0/5
5.4%
won 1/6
16%
top 3 2/4
5.1%
won 1/6
6.4%
won 0/2
12%
top 3 0/2
—
Flash
—
—
—
4.7%
won 0/5
4.4%
won 0/6
13%
top 3 1/4
4.9%
won 0/6
4.3%
won 0/2
13%
top 3 0/2
—
Air Strike
—
—
14%
5.4%
won 0/5
4.8%
won 0/6
16%
top 3 0/4
6.1%
won 0/6
6.0%
won 0/2
15%
top 3 1/2
—
Serpent
20%
top 3 1/10
★6.4%
won 0/4
15%
top 3 0/4
—
5.4%
—
—
—
—
8.4%
won 0/2
Dirty
19%
top 3 2/10
5.0%
won 0/4
14%
top 3 1/4
—
5.0%
—
—
—
—
7.1%
won 0/2
Poisonous
16%
top 3 2/10
5.9%
won 0/4
13%
top 3 0/4
—
2.3%
—
—
—
—
5.9%
won 0/2
Fleeced
★21%
top 3 4/10
5.5%
won 0/4
12%
top 3 0/4
—
—
—
—
—
—
★9.1%
won 0/2
Fazed Off
18%
top 3 2/10
5.4%
won 0/4
9.2%
top 3 1/4
—
5.5%
—
—
—
—
6.8%
won 0/2
Terrible Trade
20%
top 3 2/10
5.1%
won 0/4
12%
top 3 0/4
—
4.3%
—
—
—
—
7.8%
won 0/2
Rosalind Franklin
—
—
11%
5.9%
won 0/5
3.7%
won 0/6
13%
5.6%
won 0/6
4.6%
won 0/2
15%
top 3 1/2
—
Frostfire
15%
4.6%
won 1/4
12%
top 3 0/4
—
4.5%
won 0/6
12%
top 3 0/2
—
3.8%
—
4.9%
won 0/2
Money
—
—
—
5.6%
won 0/5
—
13%
top 3 1/4
6.8%
won 1/6
5.1%
won 0/2
15%
top 3 0/2
—
Johnny B. Goode
15%
—
6.8%
★7.7%
won 0/5
3.4%
14%
top 3 1/4
6.4%
won 1/6
5.1%
won 1/2
★18%
top 3 0/2
5.3%
The Kings Snip
11%
2.9%
—
5.4%
won 0/5
3.9%
15%
top 3 0/4
6.0%
won 1/6
6.0%
won 0/2
15%
top 3 0/2
4.3%
Elvira
9.5%
top 3 0/10
2.4%
won 0/4
7.2%
—
—
—
—
—
—
2.8%
won 0/2
Black Mamba
20%
top 3 3/5
5.4%
won 0/2
12%
top 3 0/2
—
★7.2%
won 1/3
—
—
—
—
8.0%
won 0/1
War Admiral
—
3.2%
11%
5.3%
won 1/5
4.9%
14%
4.2%
won 0/6
5.2%
14%
top 3 0/2
—
Uptown Hustle
6.4%
2.6%
—
5.9%
won 0/5
4.6%
13%
5.4%
won 0/3
4.5%
won 0/2
15%
top 3 0/2
2.3%
El Capitan
14%
top 3 0/5
3.0%
won 0/2
—
top 3 0/2
—
—
—
—
—
—
5.1%
won 0/1
Overland Lightning
7.4%
—
12%
5.4%
won 0/2
4.4%
13%
top 3 0/2
6.4%
won 0/3
4.7%
won 0/1
15%
top 3 0/1
2.5%
Nucleus
—
—
8.1%
—
2.3%
won 0/3
7.2%
top 3 0/4
2.4%
2.4%
won 0/2
—
—

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Irony Depot410.8× avg
Echo Pulse330.9× avg
Who needs a fckn menu330.6× avg
Blessed310.0× avg
Acid Queen282.5× avg
Eagle Pass282.0× avg
Flash270.5× avg
Air Strike271.1× avg
Serpent250.8× avg
Dirty251.2× avg
Poisonous240.8× avg
Fleeced241.7× avg
Fazed Off242.0× avg
Terrible Trade241.3× avg
Rosalind Franklin240.7× avg
Frostfire231.7× avg
Money211.3× avg
Johnny B. Goode211.9× avg
The Kings Snip210.6× avg
Elvira180.0× avg
Black Mamba163.5× avg
War Admiral152.0× avg
Uptown Hustle140.0× avg
El Capitan110.0× avg
Overland Lightning101.3× avg
Nucleus90.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%50%
22200m 24 gate madness100%50%
31000m 22 gate WTA100%33%
42200m 24 gate madness100%50%
52000m 22 gate WTA100%50%
61800m 24 gate madness100%50%
71600m 22 gate WTA100%67%
81400m 24 gate madness100%100%
91200m 22 gate WTA100%67%
102200m 24 gate madness100%50%
111400m 22 gate WTA100%100%
121000m 24 gate madness100%50%
132200m 22 gate WTA100%0%
141400m 24 gate madness100%100%
151600m 22 gate WTA100%67%
161800m 24 gate madness100%50%
172000m 22 gate WTA100%50%
182200m 24 gate madness100%50%
191200m 22 gate WTA100%67%
202200m 24 gate madness95%50%
211000m 22 gate WTA76%33%
221800m 24 gate madness71%50%
231000m 22 gate WTA71%33%
241200m 24 gate madness67%100%
251400m 22 gate WTA52%100%
261600m 24 gate madness38%0%
271000m 22 gate WTA33%33%
281800m 24 gate madness14%50%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).