- 2200m 16 gate WTA 10% · 38th of 39 · 10 rounds
- 2000m 6 gate WTA 37% · 32nd of 40 · 14 rounds
- 1200m 6 gate WTA 33% · 33rd of 39 · 13 rounds
- 1600m 24 gate WTA 60% · 9th of 40 · 19 rounds
- 1800m 4 gate WTA 60% · 9th of 39 · 10 rounds
- 1400m 6 gate WTA 57% · 17th of 39 · 9 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Glory
The races that come up most on Glory, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 1600m24 gate WTAavg 4.2% · 3.3/map | 2000m6 gate WTAavg 17% · 2.9/map | 1200m6 gate WTAavg 17% · 2.3/map | 1000m4 gate WTAavg 25% · 2.0/map | 1400m16 gate WTAavg 6.3% · 2.0/map | 2200m16 gate WTAavg 6.3% · 2.0/map | 1800m4 gate WTAavg 25% · 1.9/map | 2200m4 gate WTAavg 25% · 1.7/map | 1400m6 gate WTAavg 17% · 1.6/map | 1400m4 gate WTAavg 25% · 1.3/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Air Strike | Top 30% won 2/19 | — | Top 7% won 1/13 | Top 18% won 2/11 | Top 9% won 0/11 | — | Top 22% | — | ★Top 5% | ★Top 5% |
| Echo Pulse | Top 37% won 1/19 | Top 14% won 3/14 | Bottom 18% | — | Middle won 1/8 | Top 20% | ★Top 1% | Top 17% | Middle won 2/9 | Middle |
| Irony Depot | Top 17% won 0/19 | Middle | Top 26% | Middle | Top 30% won 0/11 | Middle | Top 29% | Bottom 39% | Top 33% won 1/9 | Top 36% won 0/7 |
| Overland Lightning | Top 38% won 0/14 | — | Top 6% won 1/13 | Top 9% won 3/11 | Top 30% won 0/8 | Bottom 23% | Top 40% | Bottom 24% | Top 35% | Top 39% |
| Johnny B. Goode | Middle won 0/19 | — | Top 10% won 4/13 | ★Top 3% | Top 24% won 1/3 | Top 19% | Bottom 9% | Top 12% | Top 31% | Top 37% won 2/7 |
| Eagle Pass | Top 20% won 2/19 | — | Top 25% | Top 38% | ★Top 7% won 1/11 | — | Top 6% | — | Top 8% won 2/9 | Top 8% |
| Terrible Trade | Top 39% won 1/5 | Top 20% won 2/14 | — | — | — | Top 4% won 0/10 | Middle won 3/10 | Top 2% won 1/9 | — | — |
| Grungy Path | Bottom 32% | Top 18% won 0/14 | — | — | — | Top 7% won 0/10 | Top 38% won 3/10 | ★Top 1% won 3/9 | — | — |
| Frostfire | Top 36% won 0/19 | Top 21% | — | — | Middle | Top 22% won 0/10 | Top 21% | Top 11% | Top 38% | Top 34% |
| Serpent | Top 20% won 2/19 | ★Top 11% | — | — | — | ★Top 2% won 0/10 | Top 22% | Top 3% | — | — |
| Light Work | Bottom 33% won 0/14 | — | Top 13% | Top 33% | Top 34% won 0/8 | — | — | — | Top 38% | Middle |
| Who needs a fckn menu | ★Top 9% won 3/19 | Bottom 27% | Middle | Top 9% | Top 26% won 0/3 | Middle | Top 26% | Middle | Top 29% | Top 32% |
| War Admiral | Top 29% won 1/14 | Bottom 33% | Middle | Top 32% | Top 23% won 1/8 | — | Middle | — | Top 32% | Top 39% |
| Blessed | Bottom 38% won 0/5 | Top 23% | — | — | — | Top 17% won 1/10 | Top 33% | Top 10% | — | — |
| Rosalind Franklin | Middle | — | Top 19% | Top 15% | Top 31% won 0/8 | — | Bottom 40% | — | Top 38% | Middle |
| Yippee Fat Tyre | Bottom 25% won 0/14 | Top 24% | — | — | — | Top 11% | Middle | Top 14% | — | — |
| The Kings Snip | Middle won 0/5 | Bottom 39% | Top 6% | Top 18% | Top 11% | Top 37% | — | Bottom 38% | Top 15% | Top 18% |
| Dirty | Top 26% won 0/5 | Top 18% | — | — | — | Top 6% won 0/10 | Top 27% | Top 3% | — | — |
| Uptown Hustle | Top 34% | Bottom 20% | Top 24% | Top 27% | Top 32% | Bottom 9% | — | Bottom 3% | Top 38% | Middle |
| Elvira | — | Middle | — | — | — | Bottom 40% won 0/10 | Bottom 18% | Top 33% | — | — |
| Blessed Viper | Bottom 31% | Top 26% | — | — | — | Middle won 0/10 | Bottom 17% | Top 37% | — | — |
| Speedster | — | — | Middle | Middle | Bottom 25% won 0/3 | — | — | — | Bottom 36% | Middle |
| Stud | — | — | Bottom 34% | Top 36% | Bottom 32% won 1/3 | — | — | — | Bottom 35% | Bottom 37% |
| Money | — | — | ★Top 5% | Top 13% | Top 25% won 1/3 | — | — | — | Top 37% | Middle |
| 3L3V3N | Bottom 27% | — | Middle | Middle | Bottom 27% | — | — | — | Bottom 21% | Bottom 17% |
| Tw3lv3 | — | — | Bottom 29% | Middle | — | — | — | — | — | — |
| Quick Math | — | — | Bottom 32% | Top 34% | — | — | — | — | — | — |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Glory, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).