Compare with
Losing the most points
- 2200m 24 gate madness 12% · 40th of 40 · 52 rounds
- 1600m 24 gate WTA 10% · 40th of 40 · 30 rounds
- 2000m 22 gate WTA 12% · 40th of 40 · 25 rounds
Winning the most points
- 1200m 6 gate WTA 59% · 10th of 40 · 34 rounds
- 1200m 6 gate madness 60% · 8th of 40 · 15 rounds
- 1200m 4 gate WTA 71% · 3rd of 37 · 14 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1200m 24 gate madness
← all coresCatch Me Ridin' Derby
- Mountain Skiesbeats 75% · 6 races · 0 won · 1 top 3
- Happy Maxbeats 69% · 6 races · 3 won · 3 top 3
- Hamasaki The Winbeats 100% · 1 race · 1 won · 1 top 3
- Bold Trailbeats 96% · 1 race · 0 won · 1 top 3
- Ramses is the Bestbeats 91% · 1 race · 0 won · 1 top 3
- Traverse Oxbridge 21 22 23beats 60% · 7 races · 0 won · 1 top 3
- Apollo Charmbeats 57% · 1 race · 0 won · 0 top 3
- Million Dollar Drop 16beats 50% · 7 races · 0 won · 1 top 3
- Night Callbeats 49% · 6 races · 0 won · 1 top 3
- Three Junosbeats 43% · 1 race · 0 won · 0 top 3
- Demi Junobeats 39% · 1 race · 0 won · 0 top 3
- Tactical Mumpkinbeats 46% · 7 races · 0 won · 0 top 3
- Electric Chigiribeats 46% · 6 races · 1 won · 1 top 3
- Hilltop Chigiribeats 45% · 6 races · 0 won · 0 top 3
- assuming you win every racebeats 17% · 1 race · 0 won · 0 top 3
- Isolatebeats 37% · 7 races · 0 won · 0 top 3
- Mellow Sunbeats 33% · 7 races · 0 won · 0 top 3
- Vivacious Sunbreaker 16beats 30% · 6 races · 0 won · 0 top 3
- Power Barsbeats 11% · 6 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).