Team report · all teams

Catch Me Ridin' Derby

Power 30.2 · #30 of 33 on Miracles · Power Rankings
Compare with
Losing the most points
  • 2200m 24 gate madness 14% · 30th of 33 · 14 rounds
  • 2000m 22 gate WTA 11% · 33rd of 33 · 9 rounds
  • 1000m 22 gate WTA 19% · 30th of 30 · 6 rounds
Winning the most points
  • 1600m 22 gate WTA 67% · 7th of 31 · 6 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesBeats the field
Night Call3244%
Power Bars3232%
Traverse Oxbridge 21 22 233239%
Happy Max3149%
Hilltop Chigiri3146%
Mountain Skies3146%
Vivacious Sunbreaker 163150%
SpaceX3045%
Electric Chigiri3063%
Marshmallow Haven3032%
Lagoon Teal3044%
Lightning Trail3046%
Hamasaki The Win3041%
Demi Juno3066%
Three Junos3055%
assuming you win every race3051%
Million Dollar Drop 163048%
Bold Trail3043%
Tactical Mumpkin3029%
Ramses is the Best3032%
Tractor Trail3049%
Apollo Charm3047%
Maximus3067%
Mellow Sun3046%
Isolate2941%

Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%11%
22200m 24 gate madness100%14%
31000m 22 gate WTA100%19%
42200m 24 gate madness100%14%
52000m 22 gate WTA100%11%
61800m 24 gate madness100%37%
71600m 22 gate WTA100%67%
81400m 24 gate madness100%50%
91200m 22 gate WTA100%40%
102200m 24 gate madness100%14%
111400m 22 gate WTA100%28%
121000m 24 gate madness100%33%
132200m 22 gate WTA100%0%
141400m 24 gate madness100%50%
151600m 22 gate WTA100%67%
161800m 24 gate madness100%37%
172000m 22 gate WTA100%11%
182200m 24 gate madness99%14%
191200m 22 gate WTA92%40%
202200m 24 gate madness86%14%
211000m 22 gate WTA80%19%
221800m 24 gate madness75%37%
231000m 22 gate WTA65%19%
241200m 24 gate madness59%0%
251400m 22 gate WTA54%28%
261600m 24 gate madness48%0%
271000m 22 gate WTA36%19%
281800m 24 gate madness28%37%
292000m 22 gate WTA20%11%
302200m 24 gate madness13%14%
311800m 22 gate WTA6%—
322200m 24 gate madness6%14%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).