- 2200m 24 gate madness 14% · 30th of 33 · 14 rounds
- 2000m 22 gate WTA 11% · 33rd of 33 · 9 rounds
- 1000m 22 gate WTA 19% · 30th of 30 · 6 rounds
- 1600m 22 gate WTA 67% · 7th of 31 · 6 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the league| 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m | |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 33% 3r · 25th · 1.0/map | 0% 1r · 0.6/map | 50% 6r · 19th · 2.0/map | 0% 1r · 0.5/map | 37% 8r · 23rd · 3.0/map | 14% 14r · 30th · 5.0/map | |
| 22 gate WTA | 19% 6r · 30th · 2.8/map | 40% 5r · 23rd · 1.9/map | 28% 4r · 26th · 1.5/map | 67% 6r · 7th · 2.0/map | — | 11% 9r · 33rd · 3.2/map | 0% 3r · 30th · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Miracles
The races that come up most on Miracles, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 2200m24 gate madnessavg 13% · 5.0/map | 2000m22 gate WTAavg 4.5% · 3.2/map | 1800m24 gate madnessavg 13% · 3.0/map | 1000m22 gate WTAavg 4.5% · 2.8/map | 1600m22 gate WTAavg 4.5% · 2.0/map | 1400m24 gate madnessavg 13% · 2.0/map | 1200m22 gate WTAavg 4.5% · 1.9/map | 1400m22 gate WTAavg 4.5% · 1.5/map | 1000m24 gate madnessavg 13% · 1.0/map | 2200m22 gate WTAavg 4.5% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Night Call | Bottom 25% top 3 0/5 | Bottom 29% won 0/6 | Bottom 31% top 3 1/5 | Bottom 28% won 0/3 | Bottom 19% won 0/3 | Bottom 23% top 3 0/3 | Bottom 19% won 0/3 | Bottom 29% top 3 0/3 | ||
| Power Bars | Bottom 8% top 3 0/5 | Bottom 24% won 0/6 | Bottom 21% top 3 0/5 | Top 31% won 0/3 | Middle won 1/3 | Bottom 22% top 3 0/3 | Bottom 20% won 0/3 | Top 31% top 3 0/3 | ||
| Traverse Oxbridge 21 22 23 | Middle top 3 1/5 | Middle won 0/6 | Middle top 3 1/5 | Bottom 27% won 0/3 | Bottom 2% won 0/3 | Bottom 11% top 3 0/3 | Bottom 22% won 0/3 | Bottom 13% won 0/3 | Bottom 27% | |
| Happy Max | Middle top 3 1/6 | Top 35% won 0/6 | Middle top 3 0/3 | ★Top 4% won 1/6 | ★Top 13% top 3 2/6 | ★Top 3% top 3 2/3 | ||||
| Hilltop Chigiri | Bottom 38% top 3 0/6 | Bottom 20% won 0/6 | Top 39% top 3 0/3 | Top 7% won 0/6 | Top 38% top 3 1/6 | Top 8% top 3 1/3 | ||||
| Mountain Skies | Bottom 31% top 3 0/8 | Middle won 0/6 | Bottom 38% top 3 0/3 | Top 15% won 0/4 | Middle won 0/3 | Top 31% top 3 1/3 | ★Top 26% | ★Top 36% won 0/1 | Top 11% top 3 0/3 | Bottom 30% |
| Vivacious Sunbreaker 16 | Middle top 3 1/8 | Bottom 29% won 0/6 | Middle top 3 0/3 | Bottom 39% won 0/4 | Bottom 31% won 0/3 | Bottom 30% top 3 1/3 | Middle top 3 0/3 | |||
| SpaceX | Bottom 13% top 3 0/6 | Bottom 25% won 1/6 | Middle top 3 0/3 | Middle won 0/3 | Middle top 3 1/6 | Middle won 0/2 | Middle won 0/1 | Middle top 3 0/3 | ||
| Electric Chigiri | ★Top 30% top 3 1/3 | ★Top 34% won 0/3 | ★Top 15% top 3 3/6 | Top 39% won 0/6 | Top 38% | Middle top 3 2/6 | Top 29% won 0/2 | Middle won 0/1 | Top 40% top 3 1/3 | ★Top 29% |
| Marshmallow Haven | Bottom 24% top 3 0/6 | Bottom 20% won 0/6 | Bottom 10% top 3 0/3 | Middle won 0/3 | Bottom 19% | Bottom 35% top 3 1/6 | Bottom 37% won 0/2 | Bottom 31% won 0/1 | Middle top 3 0/3 | Bottom 25% |
| Lagoon Teal | Bottom 28% top 3 0/3 | Bottom 16% won 0/3 | Bottom 28% top 3 0/6 | Middle won 0/6 | Middle | Bottom 36% top 3 0/6 | Top 35% won 0/2 | Bottom 30% won 0/1 | Middle top 3 0/3 | Bottom 27% |
| Lightning Trail | Bottom 1% top 3 0/9 | Bottom 1% won 0/3 | Bottom 2% top 3 0/3 | Bottom 11% won 0/3 | Bottom 2% won 0/3 | Bottom 5% top 3 0/3 | Bottom 11% won 0/2 | Bottom 14% top 3 0/3 | ||
| Hamasaki The Win | Bottom 29% top 3 1/8 | Bottom 35% won 0/3 | Bottom 18% top 3 0/2 | ★Top 31% won 0/6 | Bottom 31% won 0/3 | Middle won 1/3 | Top 27% | Bottom 29% won 0/3 | ||
| Demi Juno | Bottom 11% top 3 0/6 | Bottom 10% won 0/3 | Bottom 19% top 3 1/5 | Bottom 8% won 0/3 | Bottom 10% won 0/5 | Bottom 12% won 0/3 | Bottom 11% | Bottom 8% won 0/3 | ||
| Three Junos | Bottom 6% top 3 0/11 | Bottom 5% top 3 0/2 | Bottom 7% won 1/6 | Bottom 11% won 1/3 | Bottom 5% won 0/3 | Bottom 8% | Bottom 5% won 0/3 | |||
| assuming you win every race | Bottom 30% top 3 3/8 | Bottom 16% won 0/3 | Bottom 20% top 3 1/5 | Bottom 6% won 0/3 | Bottom 1% won 0/3 | Bottom 14% won 0/3 | Bottom 4% | Bottom 25% won 0/3 | ||
| Million Dollar Drop 16 | Bottom 26% top 3 0/8 | Bottom 28% won 0/3 | Middle top 3 1/5 | Bottom 37% won 1/3 | Bottom 23% won 0/3 | Bottom 21% won 0/3 | Middle | Bottom 24% won 0/3 | ||
| Bold Trail | Bottom 1% top 3 0/6 | Bottom 1% won 0/3 | Bottom 1% top 3 0/3 | Bottom 12% won 0/2 | Bottom 1% won 0/3 | Bottom 2% top 3 0/3 | Bottom 11% won 0/2 | Bottom 2% won 0/3 | Bottom 15% | Bottom 1% won 0/3 |
| Tactical Mumpkin | Bottom 11% top 3 0/8 | Bottom 14% won 0/3 | Bottom 11% top 3 0/2 | Bottom 21% won 0/6 | Bottom 25% won 0/3 | Bottom 26% won 0/3 | Bottom 28% | Bottom 12% won 0/3 | ||
| Ramses is the Best | Bottom 12% top 3 0/6 | Bottom 7% won 0/3 | Bottom 20% top 3 0/5 | Bottom 26% won 0/3 | Bottom 29% top 3 0/3 | Middle won 1/2 | Bottom 25% won 0/3 | Bottom 12% won 0/3 | ||
| Tractor Trail | Bottom 2% top 3 0/9 | Bottom 1% won 0/3 | Bottom 2% top 3 0/3 | Bottom 10% won 0/3 | Bottom 2% won 0/3 | Bottom 4% top 3 0/3 | Bottom 5% won 0/2 | Bottom 14% | Bottom 1% won 0/3 | |
| Apollo Charm | Bottom 1% top 3 0/9 | Bottom 1% won 0/3 | Bottom 1% top 3 0/3 | Bottom 32% won 0/2 | Bottom 1% won 0/3 | Bottom 3% top 3 0/3 | Bottom 8% won 0/2 | Bottom 1% won 0/3 | ||
| Maximus | Bottom 23% top 3 1/9 | Bottom 17% won 0/3 | Bottom 23% top 3 1/3 | Middle won 0/3 | Middle won 1/3 | Top 39% top 3 1/3 | Bottom 37% won 0/2 | Middle top 3 0/3 | ||
| Mellow Sun | Bottom 18% top 3 1/5 | Middle won 0/3 | Bottom 26% top 3 0/5 | Bottom 3% won 0/3 | Bottom 11% won 0/3 | Bottom 30% won 0/3 | Bottom 13% won 0/3 | Bottom 3% | Bottom 19% won 0/3 | |
| Isolate | Bottom 22% top 3 0/5 | Bottom 8% won 0/3 | Bottom 31% top 3 0/5 | Bottom 30% won 0/3 | Bottom 39% won 0/3 | Bottom 23% top 3 0/3 | Bottom 19% won 0/3 | Bottom 22% won 0/3 | Bottom 28% |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Miracles, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).