Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red belowEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2000m 22 gate WTA
✕ close- King Tubbywon 1 of 16 (avg 4.5%) · league rank Top 19% (5.5%)
- Fire Fangwon 0 of 16 (avg 4.5%) · league rank Top 26% (5.0%)
- Dog's Breakfastwon 2 of 16 (avg 4.5%) · league rank Top 31% (4.6%)
- Mollywhoppedwon 0 of 16 (avg 4.5%) · league rank Top 35% (4.4%)
- Rebound Rugwon 0 of 16 (avg 4.5%) · league rank Top 39% (4.1%)
- Sh!thole Countrywon 0 of 16 (avg 4.5%) · league rank Middle (3.6%)
- Big Pharmawon 0 of 16 (avg 4.5%) · league rank Middle (3.0%)
- Habitual Thoughtwon 0 of 16 (avg 4.5%) · league rank Bottom 40% (3.0%)
- Cleanest Meanest Peniswon 2 of 16 (avg 4.5%) · league rank Bottom 36% (2.9%)
- Pretty Pimpinwon 0 of 16 (avg 4.5%) · league rank Bottom 22% (2.5%)
- Sproutwon 0 of 16 (avg 4.5%) · league rank Bottom 10% (2.3%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).