No weak spots with enough rounds yet.
No strong spots with enough rounds yet.
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the league| 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m | |
|---|---|---|---|---|---|---|---|
| 1v1 | 50% 2r · 1.0/map | 50% 2r · 0.5/map | 0% 2r · 2.0/map | — | |||
| 6 gate madness | 100% 2r · 1.0/map | — | 50% 2r · 0.9/map | 50% 2r · 1.5/map | 50% 2r · 1.0/map | ||
| 12 gate madness | — | 50% 2r · 1.0/map | 0% 2r · 0.4/map | 100% 2r · 2.0/map | |||
| 24 gate madness | 100% 2r · 1.0/map | 50% 2r · 0.8/map | — | 100% 2r · 1.0/map | 0% 2r · 1.3/map | ||
| 4 gate WTA | 100% 2r · 1.0/map | 50% 2r · 0.7/map | 100% 2r · 1.0/map | 53% 3r · 10th · 1.1/map | 100% 2r · 1.0/map | ||
| 6 gate WTA | 50% 2r · 1.0/map | 50% 2r · 0.6/map | 0% 2r · 1.0/map | 50% 2r · 1.0/map | 53% 3r · 12th · 1.1/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores
Click a heat-map cell to see who ran that segment| Core | Races | Beats the field | Best segment | Needs work |
|---|---|---|---|---|
| Iron Sovereign | 34 | 56% | 2200m 6 gate WTA 60% · 3 | 1800m 4 gate WTA 44% · 3 |
| Pretty Pimpin | 24 | 49% | — | — |
| Ghost Amazon | 23 | 46% | 1800m 4 gate WTA 56% · 3 | — |
| King Tubby | 21 | 53% | 2200m 6 gate WTA 20% · 3 | — |
| Bust Out the Whippets | 18 | 54% | — | — |
| Cleanest Meanest Penis | 16 | 41% | — | — |
| Anklebiter | 16 | 42% | — | — |
| Fat Head | 12 | 43% | — | — |
| Operation Mockingbird | 10 | 50% | — | — |
| Rebound Rug | 10 | 51% | — | — |
| Food Stamps | 10 | 41% | — | — |
| Marmaduke | 9 | 40% | 2200m 6 gate WTA 60% · 3 | — |
| Power Vacuum | 8 | 48% | — | — |
| Dog's Breakfast | 8 | 48% | — | — |
| 99 Luftballoons | 8 | 51% | — | — |
| Sh!thole Country | 8 | 39% | — | — |
| Blaze Princess | 8 | 58% | — | — |
| Sexy Weekend | 6 | 59% | — | — |
| Hooray for the USA | 6 | 56% | — | — |
| Mollywhopped | 6 | 20% | — | — |
| Mayor Dinkins | 4 | 78% | — | — |
| Fire Fang | 4 | 50% | — | — |
| Moobs | 4 | 61% | — | — |
| Devious Means | 2 | 11% | — | — |
Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).