Team report · Lower league

☄️The Hot 27☄️

Power 60.5 · #4 of 26 on Measure · Power Rankings
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Losing the most points

No weak spots with enough rounds yet.

Winning the most points

No strong spots with enough rounds yet.

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Measure

The races that come up most on Measure, most frequent first

Each core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.

☄️The Hot 27☄️
Core2000m12 gate madnessavg 25% · 2.0/map1600m1v1avg 50% · 2.0/map1800m6 gate madnessavg 50% · 1.5/map2200m24 gate madnessavg 13% · 1.3/map2200m6 gate WTAavg 17% · 1.2/map1800m4 gate WTAavg 25% · 1.1/map2000m4 gate WTAavg 25% · 1.0/map1000m1v1avg 50% · 1.0/map2200m6 gate madnessavg 50% · 1.0/map1800m24 gate madnessavg 13% · 1.0/map
Iron Sovereign
28%
top 3 2/2
45%
56%
★21%
top 3 0/2
★26%
won 1/3
29%
won 1/3
28%
won 2/2
—
★64%
top 3 1/2
15%
top 3 0/2
Pretty Pimpin
23%
56%
★59%
top 3 1/2
7.4%
top 3 0/2
13%
26%
24%
51%
53%
8.3%
top 3 0/2
Ghost Amazon
27%
top 3 0/2
55%
56%
top 3 1/2
14%
top 3 0/2
19%
31%
won 1/3
26%
won 0/2
—
55%
17%
top 3 1/2
King Tubby
28%
top 3 0/2
53%
58%
top 3 1/2
15%
top 3 0/2
19%
won 0/3
31%
27%
—
54%
18%
top 3 2/2
Bust Out the Whippets
25%
top 3 1/2
51%
53%
8.4%
top 3 0/2
16%
22%
27%
—
63%
top 3 2/2
7.2%
top 3 0/2
Cleanest Meanest Penis
20%
top 3 0/2
49%
47%
11%
top 3 0/2
15%
24%
20%
51%
47%
12%
top 3 0/2
Anklebiter
—
50%
won 0/2
—
—
—
—
—
★53%
—
—
Fat Head
19%
—
50%
6.6%
top 3 0/2
12%
21%
22%
—
53%
top 3 0/2
7.2%
top 3 0/2
Operation Mockingbird
—
42%
—
—
—
—
—
51%
—
—
Rebound Rug
24%
50%
49%
12%
top 3 1/2
16%
24%
24%
49%
47%
11%
Food Stamps
—
49%
45%
7.7%
top 3 0/2
12%
21%
—
51%
43%
8.9%
Marmaduke
★33%
51%
50%
15%
top 3 0/2
19%
won 1/3
27%
★32%
—
53%
16%
top 3 0/2
Power Vacuum
—
50%
46%
6.5%
9.8%
20%
—
50%
won 1/2
38%
7.9%
Dog's Breakfast
26%
top 3 1/2
—
54%
11%
top 3 0/2
15%
28%
26%
—
47%
15%
top 3 0/2
99 Luftballoons
—
49%
46%
6.3%
9.0%
19%
—
51%
36%
6.6%
top 3 0/2
Sh!thole Country
21%
50%
49%
13%
17%
26%
21%
51%
49%
14%
Blaze Princess
—
48%
46%
—
—
20%
—
52%
—
7.6%
Sexy Weekend
—
51%
48%
—
—
21%
—
50%
—
7.5%
Hooray for the USA
24%
47%
—
12%
16%
—
24%
50%
46%
—
Mollywhopped
23%
51%
52%
—
—
27%
23%
52%
—
15%
Mayor Dinkins
23%
★61%
53%
8.9%
12%
30%
23%
49%
39%
★18%
top 3 1/2
Fire Fang
25%
51%
50%
13%
16%
27%
24%
47%
48%
16%
top 3 0/2
Moobs
21%
45%
50%
12%
top 3 0/2
16%
24%
21%
50%
46%
11%
Devious Means
20%
50%
58%
7.3%
11%
★32%
20%
—
41%
18%

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Iron Sovereign341.2× avg
Pretty Pimpin240.7× avg
Ghost Amazon230.6× avg
King Tubby211.1× avg
Bust Out the Whippets181.0× avg
Cleanest Meanest Penis160.7× avg
Anklebiter160.4× avg
Fat Head120.3× avg
Operation Mockingbird102.2× avg
Rebound Rug101.7× avg
Food Stamps100.6× avg
Marmaduke91.6× avg
Power Vacuum80.8× avg
Dog's Breakfast80.8× avg
99 Luftballoons81.0× avg
Sh!thole Country81.5× avg
Blaze Princess82.0× avg
Sexy Weekend61.8× avg
Hooray for the USA61.2× avg
Mollywhopped60.0× avg
Mayor Dinkins44.0× avg
Fire Fang40.0× avg
Moobs42.0× avg
Devious Means20.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%100%
22200m 6 gate WTA100%54%
31000m 1v1100%50%
42200m 6 gate madness100%50%
52000m 12 gate madness100%100%
61800m 24 gate madness100%100%
71600m 4 gate WTA100%100%
81200m 6 gate WTA100%50%
91600m 1v1100%0%
101000m 6 gate madness100%100%
111400m 12 gate madness100%50%
121000m 24 gate madness100%100%
131200m 4 gate WTA100%100%
142000m 6 gate WTA100%50%
151600m 1v1100%0%
161800m 6 gate madness100%50%
172000m 12 gate madness100%100%
182200m 24 gate madness98%0%
191800m 4 gate WTA98%54%
201800m 6 gate WTA96%0%
212000m 1v192%—
221600m 6 gate madness88%50%
231000m 12 gate madness88%—
241200m 24 gate madness84%50%
251400m 4 gate WTA72%50%
261600m 6 gate WTA64%50%
271400m 1v150%50%
281800m 6 gate madness48%50%
291800m 12 gate madness40%0%
302200m 24 gate madness34%0%
311800m 4 gate WTA16%54%
322200m 6 gate WTA16%54%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).