Team report · Lower league

☄️The Hot 27☄️

Power 50.0 · #26 of 40 on Measure · Power Rankings
Compare with
Losing the most points
  • 1800m 24 gate madness 23% · 34th of 37 · 13 rounds
  • 2200m 24 gate madness 30% · 33rd of 39 · 14 rounds
  • 2200m 6 gate madness 31% · 30th of 37 · 13 rounds
Winning the most points
  • 2000m 4 gate WTA 77% · 2nd of 37 · 13 rounds
  • 1400m 12 gate madness 69% · 5th of 37 · 13 rounds
  • 1200m 4 gate WTA 69% · 4th of 37 · 13 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores in 1800m 24 gate madness

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☄️The Hot 27☄️

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%77%
22200m 6 gate WTA100%46%
31000m 1v1100%46%
42200m 6 gate madness100%31%
52000m 12 gate madness100%54%
61800m 24 gate madness100%23%
71600m 4 gate WTA100%38%
81200m 6 gate WTA100%38%
91600m 1v1100%46%
101000m 6 gate madness100%46%
111400m 12 gate madness100%69%
121000m 24 gate madness100%62%
131200m 4 gate WTA100%69%
142000m 6 gate WTA100%46%
151600m 1v1100%46%
161800m 6 gate madness100%60%
172000m 12 gate madness100%54%
182200m 24 gate madness99%30%
191800m 4 gate WTA99%62%
201800m 6 gate WTA98%38%
212000m 1v196%33%
221600m 6 gate madness91%73%
231000m 12 gate madness82%40%
241200m 24 gate madness77%33%
251400m 4 gate WTA68%33%
261600m 6 gate WTA58%78%
271400m 1v149%63%
281800m 6 gate madness38%60%
291800m 12 gate madness30%25%
302200m 24 gate madness19%30%
311800m 4 gate WTA11%62%
322200m 6 gate WTA11%46%
332000m 1v17%33%
341800m 6 gate madness7%60%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).