Compare with
Losing the most points
- 1400m 4 gate WTA 15% · 30th of 32 · 8 rounds
- 1800m 4 gate WTA 33% · 31st of 32 · 12 rounds
- 2200m 16 gate WTA 42% · 18th of 32 · 12 rounds
Winning the most points
- 1200m 6 gate WTA 67% · 4th of 32 · 12 rounds
- 2000m 6 gate WTA 61% · 7th of 32 · 18 rounds
- 1400m 6 gate WTA 72% · 5th of 32 · 11 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1400m 6 gate WTA
← all cores☄️The Hot 27☄️
- Sh!thole Countrywon 3 of 11 (avg 17%) · from its times 19%
- Sexy Weekendwon 4 of 11 (avg 17%) · from its times 19%
- Fire Fangwon 1 of 11 (avg 17%) · from its times 18%
Glory, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.
11000m 4 gate WTA100%50%
21200m 6 gate WTA100%67%
31400m 16 gate WTA100%42%
41600m 24 gate WTA100%56%
51800m 4 gate WTA100%33%
62000m 6 gate WTA100%61%
72200m 16 gate WTA100%42%
81200m 24 gate WTA100%33%
92200m 4 gate WTA100%62%
102000m 6 gate WTA100%61%
112200m 16 gate WTA100%42%
121600m 24 gate WTA100%56%
131400m 4 gate WTA100%15%
141400m 6 gate WTA100%72%
151000m 16 gate WTA100%67%
161400m 24 gate WTA100%83%
171000m 4 gate WTA99%50%
181200m 6 gate WTA99%67%
191400m 16 gate WTA99%42%
201600m 24 gate WTA99%56%
211800m 4 gate WTA98%33%
222000m 6 gate WTA98%61%
231600m 16 gate WTA91%83%
241800m 24 gate WTA82%60%
252200m 4 gate WTA76%62%
261400m 6 gate WTA68%72%
271800m 16 gate WTA60%100%
281600m 24 gate WTA48%56%
291400m 4 gate WTA41%15%
301200m 6 gate WTA30%67%
311000m 16 gate WTA13%67%
322200m 24 gate WTA13%—
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).