- 1000m 6 gate madness 41% · 24th of 32 · 15 rounds
- 1800m 1v1 42% · 23rd of 32 · 15 rounds
- 2200m 6 gate madness 41% · 21st of 31 · 10 rounds
- 1400m 1v1 68% · 3rd of 32 · 16 rounds
- 1600m 6 gate madness 74% · 5th of 32 · 13 rounds
- 2000m 6 gate madness 56% · 13th of 32 · 14 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the league| 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m | |
|---|---|---|---|---|---|---|---|
| 1v1 | 47% 22r · 20th · 3.8/map | 0% 1r · 0.2/map | 68% 16r · 3rd · 2.7/map | — | 42% 15r · 23rd · 2.6/map | — | 53% 18r · 15th · 3.2/map |
| 6 gate madness | 41% 15r · 24th · 2.5/map | 46% 20r · 19th · 3.3/map | — | 74% 13r · 5th · 2.2/map | 56% 14r · 13th · 2.7/map | 41% 10r · 21st · 1.9/map | |
| 12 gate WTA | 50% 6r · 16th · 1.0/map | 50% 6r · 15th · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Anchor). Grey = fewer than 3 rounds. Blank = that segment isn't on Anchor. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Anchor
The races that come up most on Anchor, most frequent firstEach core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.
| Core | 1000m1v1avg 50% · 3.8/map | 1200m6 gate madnessavg 50% · 3.3/map | 2200m1v1avg 50% · 3.2/map | 1400m1v1avg 50% · 2.7/map | 2000m6 gate madnessavg 50% · 2.7/map | 1800m1v1avg 50% · 2.6/map | 1000m6 gate madnessavg 50% · 2.5/map | 1600m6 gate madnessavg 50% · 2.2/map | 2200m6 gate madnessavg 50% · 1.9/map | 1200m12 gate WTAavg 8.3% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| King Tubby | — | 44% | 53% won 9/18 | 48% | 52% top 3 6/14 | ★56% won 7/15 | — | 53% | 54% | 6.3% |
| Sh!thole Country | 51% | 52% top 3 11/20 | 50% | 52% won 11/16 | 44% | 50% | 51% | 50% | 49% | 9.8% won 2/6 |
| Power Vacuum | 50% won 10/22 | 48% | 42% | 52% | — | 47% | 50% top 3 6/15 | 50% | 38% | 5.1% |
| Food Stamps | 51% | 55% top 3 9/20 | 44% | 52% | — | 46% | 52% top 3 7/15 | 48% | 43% | 8.4% |
| Pretty Pimpin | 51% | 53% | 52% | 53% | ★56% | 56% | 51% | ★59% top 3 9/13 | 53% top 3 5/10 | 5.1% |
| Fat Head | — | — | 52% | — | 53% top 3 7/14 | 50% | — | — | 53% top 3 6/10 | — |
| Sprout | — | 39% | ★55% | — | 55% top 3 7/14 | 49% | — | 45% | ★59% top 3 3/10 | 4.2% |
| 99 Luftballoons | 51% | 51% top 3 10/20 | 41% | 52% | — | 48% | 52% | 49% | 36% | 4.7% |
| Sugarfree Gum | 49% | 55% | — | — | — | 48% | 48% top 3 7/15 | — | — | 7.8% |
| Habitual Thought | 51% | 47% | 49% | 53% | 49% | 53% | 51% | 55% top 3 5/13 | 49% | 5.4% |
| Flupos | — | — | 50% | 50% | — | 54% | — | 54% top 3 9/13 | 50% | — |
| Big Pharma | 48% | 49% | 44% | 52% | 40% | 48% | 48% | 52% | 43% | 8.1% won 0/6 |
| Cleanest Meanest Penis | 51% | 52% | 48% | 50% | 43% | 48% | 51% | 49% | 47% | 10% won 1/6 |
| Operation Mockingbird | 51% | 53% | — | 49% | — | — | 51% | 40% | — | 11% won 0/6 |
| Hooray for the USA | 50% | 55% | 47% | ★58% | 45% | — | 50% | 47% | 46% | 13% won 0/6 |
| Risky Biscuit | ★54% | ★57% | 43% | — | 42% | — | ★55% | 39% | 41% | ★13% won 0/6 |
| Dog's Breakfast | — | — | 48% | — | 51% | 53% | — | — | 47% | — |
| Fire Fang | 47% | 46% | 48% | 49% | 47% | 50% | 46% | 51% | 48% | 8.0% |
Cores in 1400m 6 gate madness
← all coresNo races in this segment.
Anchor, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Anchor.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).