Team report · Pro league · beta
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Power 60.6 · #3 of 12 on Miracles · Power Rankings
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Power
60.6
3rd of 12 on Miracles
Standings
2nd
18 pts
Matches
6–0
18 pts · rounds 218–175
Next match
🐑BLACK SHEEP🐑
Week 7
Where do we lose the most points?
Where we win them
2000m 22 gate WTA83%
1600m 22 gate WTA78%
1200m 22 gate WTA67%
Next match: what do we pick, ban and field?
Pick MiraclesBan Measure
2000m 12 gate madnessVenator, Maelstrom
1600m 1v1Royal Turbine
1800m 6 gate madnessCrypt Inferno, Spectral Knight
Which cores are costing us?
Shadow Bit0.0× avg
Milk, Again0.3× avg
Water 70.4× avg
Carrying us
Starstruck3.2× avg
Crypt Inferno2.0× avg
Royal Turbine2.0× avg
Where are they better than us?
2200m 24 gate madness53 vs 100%
Where we're better
1600m 22 gate WTA78 vs 0%
1200m 22 gate WTA67 vs 50%
Who do they send in…
Anchor
Power 54.1 · 4th · 4–0
Glory
Power 55.5 · 5th · 3–0
Measure
Power 54.0 · 5th · 2–2
Miracles
Power 60.6 · 3rd · 3–0
› Roster · 23 coresby distance type
Sprint · 11
- StarstruckSprint
- Royal TurbineSprint-Mid
- MahlowSprint
- Fisher TigerSprint
- VeyronSprint
- Water 7Sprint-Mid
- JinbeiSprint
- HachiSprint
- Sausage BoatSprint
- Stretchy PantsSprint
- EscanorSprint
Mid · 2
Marathon · 10
- MaelstromMid-Marathon
- In Due TimeMarathon
- IsagiMid-Marathon
- VenatorMarathon
- The PriusMarathon
- JasplewMarathon
- Crypt InfernoMarathon
- Spectral KnightMid-Marathon
- Shadow BitMarathon
- Milk, AgainMid-Marathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).