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Power 54.6 · #11 of 33 on Glory · Power Rankings
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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 2200m 16 gate WTA

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  • Venatorwon 2 of 14 (avg 6.3%) · league rank Top 10% (9.4%)
  • In Due Timewon 3 of 14 (avg 6.3%) · league rank Top 10% (9.4%)
  • The Priuswon 0 of 14 (avg 6.3%) · league rank Top 12% (9.3%)
  • Arrowheadwon 0 of 14 (avg 6.3%) · league rank Top 14% (8.8%)
  • Maelstromwon 1 of 14 (avg 6.3%) · league rank Top 16% (8.6%)
  • Milk, Againwon 0 of 14 (avg 6.3%) · league rank Middle (6.3%)
  • Jasplewwon 0 of 14 (avg 6.3%) · league rank Middle (6.2%)
  • Poison Weaponwon 0 of 14 (avg 6.3%) · league rank Bottom 29% (4.1%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).