Team report · Pro league · beta

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Power 54.1 · #4 of 12 on Anchor · Power Rankings
Compare with
Losing the most points
  • 2000m 6 gate madness 37% · 8th of 11 · 12 rounds
  • 1200m 6 gate madness 39% · 8th of 11 · 9 rounds
Winning the most points
  • 2200m 1v1 84% · 2nd of 11 · 9 rounds
  • 1000m 1v1 55% · 5th of 12 · 16 rounds
  • 1000m 6 gate madness 58% · 5th of 11 · 11 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Anchor). Grey = fewer than 3 rounds. Blank = that segment isn't on Anchor. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores in 1200m 12 gate WTA

← all cores
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  • Water 7beats 64% · 4 races · 0 won · 2 top 3
  • Sausage Boatbeats 55% · 4 races · 1 won · 2 top 3
  • Veyronbeats 50% · 4 races · 0 won · 1 top 3
  • Starstruckbeats 36% · 4 races · 0 won · 0 top 3
  • Fisher Tigerbeats 32% · 4 races · 0 won · 1 top 3
  • Hachibeats 25% · 4 races · 0 won · 0 top 3

Anchor, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Anchor.

11000m 1v1100%55%
21000m 6 gate madness100%58%
31200m 12 gate WTA100%25%
41400m 1v1100%75%
51200m 6 gate madness100%39%
61800m 1v1100%56%
71600m 6 gate madness100%50%
81800m 12 gate WTA100%50%
92200m 1v1100%84%
102000m 6 gate madness100%37%
112200m 6 gate madness100%61%
121000m 1v1100%55%
131000m 6 gate madness100%58%
141400m 1v1100%75%
151200m 6 gate madness100%39%
161800m 1v1100%56%
171600m 6 gate madness100%50%
182200m 1v1100%84%
191000m 1v195%55%
201200m 6 gate madness95%39%
212000m 6 gate madness89%37%
222200m 6 gate madness84%61%
232200m 1v184%84%
241000m 1v184%55%
251400m 1v179%75%
262000m 6 gate madness68%37%
271800m 1v163%56%
281000m 6 gate madness53%58%
292200m 1v137%84%
301200m 6 gate madness26%39%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).