Team report · Pro league · beta

🎲Team Fingerprint.com🎲

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Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Who 🎲Team Fingerprint.com🎲 actually sent in the races that come up most this season — most-used first, with how often each core earned the point there.

Race🎲Team Fingerprint.com🎲 sent
2200m 24 gate madness
1.6 per map
Royal Turbine ×67 · top 3 8Creative Endeavour ×67 · top 3 1Spectral Knight ×67 · top 3 9Crypt Inferno ×67 · top 3 14
1000m 1v1
1.2 per map
Starstruck ×45 · won 25
1800m 24 gate madness
1.1 per map
Royal Turbine ×45 · top 3 6Isagi ×45 · top 3 7Stretchy Pants ×45 · top 3 3Spectral Knight ×45 · top 3 9
2000m 6 gate WTA
1.0 per map
In Due Time ×41 · won 4Maelstrom ×41 · won 11Crypt Inferno ×33 · won 6Venator ×8 · won 1
1000m 6 gate madness
0.8 per map
Mahlow ×30 · top 3 17Starstruck ×30 · top 3 13Fisher Tiger ×30 · top 3 15
2000m 22 gate WTA
0.8 per map
Royal Turbine ×37 · won 1Spectral Knight ×37 · won 2Crypt Inferno ×37 · won 5Half A Second ×37 · won 3
1600m 24 gate WTA
0.8 per map
Starstruck ×38 · won 2Veyron ×38 · won 5Royal Turbine ×38 · won 1Isagi ×38 · won 3
1000m 22 gate WTA
0.8 per map
Mahlow ×36 · won 2Starstruck ×36 · won 2Veyron ×36 · won 1Royal Turbine ×36 · won 5
1200m 6 gate WTA
0.8 per map
Mahlow ×33 · won 1Starstruck ×33 · won 7Veyron ×33 · won 8
1400m 1v1
0.8 per map
Royal Turbine ×29 · won 17

×9 = sent 9 times this season; won / top 3 = how often it earned the point there. Pick a team in Compare with to see theirs alongside.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).