No weak spots with enough rounds yet.
No strong spots with enough rounds yet.
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Measure
The races that come up most on Measure, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 2000m12 gate madnessavg 25% · 2.0/map | 1600m1v1avg 50% · 2.0/map | 1800m6 gate madnessavg 50% · 1.5/map | 2200m24 gate madnessavg 13% · 1.3/map | 2200m6 gate WTAavg 17% · 1.2/map | 1800m4 gate WTAavg 25% · 1.1/map | 2000m4 gate WTAavg 25% · 1.0/map | 1000m1v1avg 50% · 1.0/map | 2200m6 gate madnessavg 50% · 1.0/map | 1800m24 gate madnessavg 13% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Sweet Honey | Bottom 17% top 3 1/4 | Bottom 4% | Bottom 7% top 3 3/4 | Bottom 25% top 3 0/1 | Bottom 21% | Bottom 6% | Bottom 16% won 2/4 | Bottom 3% | Bottom 20% | Bottom 8% top 3 0/4 |
| Devil's Trail | Bottom 12% top 3 0/4 | Bottom 1% | Bottom 4% top 3 2/4 | Bottom 35% top 3 1/1 | Bottom 32% | Bottom 7% | Bottom 10% won 0/4 | Bottom 9% | Bottom 30% | Bottom 24% top 3 0/4 |
| Gravity Tamer | Middle top 3 3/4 | Middle | Top 31% top 3 2/4 | ★Top 20% top 3 1/1 | ★Top 20% won 1/4 | Top 25% | Middle | Bottom 16% | ★Top 22% | ★Top 25% top 3 2/4 |
| Saga | Bottom 30% | Bottom 17% | Middle | Middle top 3 0/1 | Middle won 0/4 | Bottom 29% | Bottom 33% | Bottom 3% | Top 26% | Bottom 24% top 3 1/4 |
| Whimsical Trailblazer | Bottom 17% | Middle | Bottom 17% | Bottom 25% top 3 0/1 | Bottom 24% won 0/4 | Bottom 17% | Bottom 15% | Middle | Bottom 25% | Bottom 23% top 3 1/4 |
| Lilith | ★Top 2% | Bottom 8% | Middle | Bottom 33% top 3 0/1 | Bottom 40% | Bottom 34% | ★Top 2% | Bottom 4% won 0/4 | Top 40% | Bottom 31% top 3 0/4 |
| Robin Williams | Top 35% | Bottom 20% | ★Top 20% | Middle top 3 0/1 | Middle | ★Top 23% | Top 37% | Bottom 9% | Middle top 3 4/4 | Top 29% top 3 0/4 |
| Napoleon Trailblazer | Bottom 19% | Bottom 34% | Bottom 1% | Bottom 15% top 3 0/1 | Bottom 10% | Bottom 2% | Bottom 15% | Bottom 13% | Bottom 6% top 3 2/4 | Bottom 7% top 3 0/4 |
| Elegant Surge | Bottom 25% | Bottom 19% | Bottom 18% | Bottom 9% top 3 1/1 | Bottom 17% | Bottom 9% | Bottom 35% | Bottom 11% | Middle top 3 1/4 | Bottom 3% top 3 0/4 |
| Wishing Well | Bottom 21% top 3 0/4 | Bottom 17% | Middle | Bottom 19% top 3 0/1 | Bottom 16% | Middle won 2/4 | Bottom 21% | Bottom 33% | Bottom 15% | Middle top 3 2/4 |
| Aries | Bottom 23% top 3 0/4 | Bottom 14% won 3/4 | Bottom 20% | Bottom 15% top 3 0/1 | Bottom 19% | Bottom 15% | Bottom 27% | Bottom 10% | Bottom 33% | Bottom 14% top 3 0/4 |
| Noble Vagabond | Bottom 29% top 3 0/4 | Bottom 7% | Bottom 13% | Bottom 26% top 3 0/1 | Bottom 20% | Bottom 15% won 0/4 | Bottom 26% | Bottom 3% | Bottom 13% | Bottom 23% top 3 0/4 |
Cores in 1800m 6 gate madness
← all cores- Gravity Tamertop 3 2 of 4 (avg 50%) · league rank Top 31% (52%)
- Sweet Honeytop 3 3 of 4 (avg 50%) · league rank Bottom 7% (39%)
- Devil's Trailtop 3 2 of 4 (avg 50%) · league rank Bottom 4% (37%)
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).