Team report · Lower league

Flying Skulls

Team vault →
Compare with
Power
51.1
17th of 26
Standings
16th
7 pts
Matches
2–3
7 pts · rounds 138–153
Next match
Alba Racing
Week 7

Where do we lose the most points?

2200m 6 gate madness29%
1800m 24 gate madness29%
1600m 24 gate WTA36%
Where we win them
2200m 24 gate madness58%
1800m 6 gate madness67%
1800m 1v157%
Heat map →

Next match: what do we pick, ban and field?

Pick MiraclesBan Glory
2200m 24 gate madnessTater, Flash Of Chaos
2000m 22 gate WTAPepper, Bastille
1800m 24 gate madnessBastille, Egg Head
Matchup →

Are we good enough at…

Not yet
43% of rounds · 14th of 26 · 9 rounds
0%league average 50%100%
Who ran it →

Which cores are costing us?

Gauntlet0.0× avg
Globe Trotter0.3× avg
Carrying us
Rugged Smile2.2× avg
French Onion1.8× avg
Frogdog1.8× avg
All cores →

Where are they better than us?

1000m 6 gate madness43 vs 77%
1600m 24 gate WTA36 vs 71%
2200m 1v143 vs 67%
Where we're better
1800m 6 gate madness67 vs 25%
1600m 6 gate madness49 vs 35%
Side by side →

Who do they send in…

Chumbawamba16 races · 5 wins
Don't Look Back In Anger4 races · 3 wins
Who they field →
› Roster · 25 coresby distance type
Sprint · 11
Mid · 6
Marathon · 8
› How these work

Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.

“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.

Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).