Flying Skulls vs Alba Racing
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 43%9r 41%20r | 0%1r 50%6r | 31%4r 44%7r | 33%6r 50%8r | 57%7r 74%15r | 100%1r 75%4r | 43%7r 67%15r |
| 6 gate madness | 43%7r 77%14r | 100%2r 50%11r | 100%1r 49%5r | 49%6r 35%10r | 67%6r 25%9r | 47%6r 61%15r | 29%7r 48%12r |
| 12 gate madness | —0r —0r | 40%5r 50%4r | 0%1r 67%3r | 20%5r 25%4r | |||
| 24 gate madness | 50%6r 33%6r | 60%5r 50%6r | 100%2r 75%4r | 100%1r 50%2r | 29%7r 26%9r | 58%6r 59%15r | |
| 4 gate WTA | 50%4r 25%4r | 40%5r 100%5r | 60%8r 58%8r | 60%5r 50%4r | 38%13r 42%12r | 80%5r 25%4r | 28%7r 32%7r |
| 6 gate WTA | 60%5r 26%5r | 57%5r 45%7r | 50%4r 100%3r | 60%5r 0%4r | 41%17r 56%16r | 20%5r 47%5r | |
| 12 gate WTA | 100%1r 25%4r | 0%1r 75%4r | |||||
| 16 gate WTA | 50%4r 27%5r | 75%4r 75%4r | 25%4r 25%4r | 0%1r 33%3r | 38%8r 25%8r | ||
| 22 gate WTA | 63%3r 81%6r | 33%3r 84%6r | 0%1r 50%2r | 33%3r 17%6r | 0%1r 6%3r | 50%2r 74%5r | 24%2r 57%3r |
| 24 gate WTA | 100%4r 0%4r | 50%4r 50%4r | 36%9r 71%9r | 33%3r 67%3r | —0r 0%1r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1600m 24 gate madness
✕ close- Midnight Voodootop 3 1 of 1 (avg 13%)
- Mia Gotop 3 1 of 1 (avg 13%)
- Frogdogtop 3 0 of 1 (avg 13%)
- Rapidashtop 3 0 of 1 (avg 13%)
- Egg Headtop 3 0 of 1 (avg 13%)
- Flash Of Chaostop 3 0 of 1 (avg 13%)
- Rugged Smiletop 3 0 of 1 (avg 13%)
- Sunny Raytop 3 0 of 1 (avg 13%)
- Salford Soldiertop 3 0 of 1 (avg 13%)
- Steel Centuriontop 3 0 of 1 (avg 13%)
- Outta Moneytop 3 0 of 1 (avg 13%)
- Gauntlettop 3 0 of 1 (avg 13%) · league rank Bottom 34% (10%)
- Morgan le Faytop 3 1 of 2 (avg 13%) · league rank Top 9% (16%)
- Big Blind Blufftop 3 0 of 2 (avg 13%) · league rank Top 25% (14%)
- Hellfire Hannahtop 3 0 of 2 (avg 13%) · league rank Middle (13%)
- Chumbawambatop 3 0 of 2 (avg 13%) · league rank Middle (13%)
- Scarlett O'Haratop 3 1 of 2 (avg 13%) · league rank Middle (13%)
- Thnks fr th Mmrstop 3 0 of 2 (avg 13%) · league rank Middle (12%)
- Damn The Mantop 3 0 of 1 (avg 13%)
- Bellona Bloodlusttop 3 0 of 1 (avg 13%)
- Plasma Fightertop 3 0 of 2 (avg 13%)
- Reboot Risingtop 3 0 of 2 (avg 13%)
- CTRL‑F13top 3 0 of 2 (avg 13%)
- Speed Stormtop 3 0 of 2 (avg 13%) · league rank Bottom 34% (10%)
- Dandy Blossom in my pantstop 3 0 of 2 (avg 13%) · league rank Bottom 12% (7.6%)
Alba Racing: Power 54.1, #14. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).