Flying Skulls vs Alba Racing
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 43%9r 41%20r | 0%1r 50%6r | 31%4r 44%7r | 33%6r 50%8r | 57%7r 74%15r | 100%1r 75%4r | 43%7r 67%15r |
| 6 gate madness | 43%7r 77%14r | 100%2r 50%11r | 100%1r 49%5r | 49%6r 35%10r | 67%6r 25%9r | 47%6r 61%15r | 29%7r 48%12r |
| 12 gate madness | —0r —0r | 40%5r 50%4r | 0%1r 67%3r | 20%5r 25%4r | |||
| 24 gate madness | 50%6r 33%6r | 60%5r 50%6r | 100%2r 75%4r | 100%1r 50%2r | 29%7r 26%9r | 58%6r 59%15r | |
| 4 gate WTA | 50%4r 25%4r | 40%5r 100%5r | 60%8r 58%8r | 60%5r 50%4r | 38%13r 42%12r | 80%5r 25%4r | 28%7r 32%7r |
| 6 gate WTA | 60%5r 26%5r | 57%5r 45%7r | 50%4r 100%3r | 60%5r 0%4r | 41%17r 56%16r | 20%5r 47%5r | |
| 12 gate WTA | 100%1r 25%4r | 0%1r 75%4r | |||||
| 16 gate WTA | 50%4r 27%5r | 75%4r 75%4r | 25%4r 25%4r | 0%1r 33%3r | 38%8r 25%8r | ||
| 22 gate WTA | 63%3r 81%6r | 33%3r 84%6r | 0%1r 50%2r | 33%3r 17%6r | 0%1r 6%3r | 50%2r 74%5r | 24%2r 57%3r |
| 24 gate WTA | 100%4r 0%4r | 50%4r 50%4r | 36%9r 71%9r | 33%3r 67%3r | —0r 0%1r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1000m 22 gate WTA
✕ close- Steel Centurionwon 0 of 3 (avg 4.5%) · league rank Top 1% (9.2%)
- Rugged Smilewon 1 of 3 (avg 4.5%) · league rank Top 1% (8.4%)
- Fake Promptwon 0 of 1 (avg 4.5%) · league rank Top 12% (6.1%)
- Vogue Pandawon 0 of 2 (avg 4.5%) · league rank Top 30% (4.8%)
- Taterwon 0 of 1 (avg 4.5%)
- Troten Awaywon 0 of 1 (avg 4.5%)
- Flash Of Chaoswon 0 of 2 (avg 4.5%)
- silverywon 0 of 2 (avg 4.5%)
- Sunny Raywon 1 of 3 (avg 4.5%) · league rank Middle (4.0%)
- Outta Moneywon 0 of 3 (avg 4.5%) · league rank Middle (3.9%)
- Rapidashwon 0 of 3 (avg 4.5%) · league rank Bottom 36% (3.2%)
- Gauntletwon 0 of 3 (avg 4.5%) · league rank Bottom 18% (2.5%)
- Salford Soldierwon 0 of 3 (avg 4.5%) · league rank Bottom 15% (2.4%)
- Midnight Voodoowon 0 of 3 (avg 4.5%) · league rank Bottom 8% (2.3%)
- Big Blind Bluffwon 1 of 6 (avg 4.5%) · league rank Top 5% (6.9%)
- Rocket Dashwon 1 of 6 (avg 4.5%) · league rank Top 13% (6.0%)
- The Shufflerwon 1 of 6 (avg 4.5%) · league rank Top 23% (5.2%)
- Chumbawambawon 0 of 6 (avg 4.5%) · league rank Top 28% (4.9%)
- Loo-hoo-zuh-herwon 1 of 6 (avg 4.5%) · league rank Top 30% (4.8%)
- Don't Look Back In Angerwon 0 of 6 (avg 4.5%) · league rank Top 30% (4.7%)
- CTRL‑F13won 1 of 6 (avg 4.5%) · league rank Middle (3.9%)
- Dandy Blossom in my pantswon 0 of 6 (avg 4.5%) · league rank Middle (3.7%)
- Thnks fr th Mmrswon 0 of 6 (avg 4.5%) · league rank Middle (3.5%)
- Pot Goblinwon 0 of 6 (avg 4.5%) · league rank Middle (3.3%)
- Pumped Up Kickswon 0 of 6 (avg 4.5%) · league rank Bottom 30% (2.9%)
Alba Racing: Power 54.1, #14. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).