Team report · Lower league

Flying Skulls

Team vault →
Compare with
Power
47.8
27th of 40
Standings
—
Matches
—
Next match
None scheduled

Where do we lose the most points?

1400m 1v131%
1800m 24 gate madness38%
2000m 6 gate WTA39%
Where we win them
1600m 6 gate madness62%
1200m 6 gate madness61%
1000m 24 gate madness67%
Heat map →

Next match: what do we pick, ban and field?

No match on the schedule yet.

Are we good enough at…

About average
49% of rounds · 22nd of 40 · 58 rounds
0%league average 50%100%
Who ran it →

Which cores are costing us?

Haunting0.0× avg
Gauntlet0.1× avg
Carrying us
Chaotic Sky1.7× avg
Frogdog1.4× avg
Outta Money1.4× avg
All cores →

Where are they better than us?

1000m 22 gate WTA37 vs 57%
1600m 24 gate WTA46 vs 67%
1400m 22 gate WTA38 vs 80%
Where we're better
1600m 4 gate WTA75 vs 23%
1000m 1v142 vs 34%
Side by side →

Who do they send in…

Danger81 races · 17 top 3
Screaming Jet81 races · 13 top 3
Cranky81 races · 16 top 3
Pot Hunter81 races · 14 top 3
Who they field →
› Roster · 25 coresby distance type
Sprint · 11
Mid · 6
Marathon · 8
› How these work

Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.

“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.

Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).